## Abstract We describe a complete implementation of allβatom protein molecular dynamics running entirely on a graphics processing unit (GPU), including all standard force field terms, integration, constraints, and implicit solvent. We discuss the design of our algorithms and important optimization
Efficient nonbonded interactions for molecular dynamics on a graphics processing unit
β Scribed by Peter Eastman; Vijay S. Pande
- Publisher
- John Wiley and Sons
- Year
- 2009
- Tongue
- English
- Weight
- 216 KB
- Volume
- 31
- Category
- Article
- ISSN
- 0192-8651
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β¦ Synopsis
Abstract
We describe an algorithm for computing nonbonded interactions with cutoffs on a graphics processing unit. We have incorporated it into OpenMM, a library for performing molecular simulations on highβperformance computer architectures. We benchmark it on a variety of systems including boxes of water molecules, proteins in explicit solvent, a lipid bilayer, and proteins with implicit solvent. The results demonstrate that its performance scales linearly with the number of atoms over a wide range of system sizes, while being significantly faster than other published algorithms. Β© 2009 Wiley Periodicals, Inc. J Comput Chem, 2010
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