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Efficient display of quadric CSG models

โœ Scribed by Reinier van Kleij


Publisher
Elsevier Science
Year
1992
Tongue
English
Weight
1014 KB
Volume
19
Category
Article
ISSN
0166-3615

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An efficient algorithm for ray casting o
โœ Sanna, Andrea ;Montuschi, Paolo ๐Ÿ“‚ Article ๐Ÿ“… 1998 ๐Ÿ› John Wiley and Sons ๐ŸŒ English โš– 260 KB

This paper presents a new algorithm to generate ray-cast CSG animation frames. We consider sequences of frames where only the objects can move; in this way, we take advantage of the high screen area coherence of this kind of animation. A new definition of bounding box allows us to reduce the number