Effects of Distraction on Pain, Fear, an
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Windich-Biermeier, A.; Sjoberg, I.; Dale, J. C.; Eshelman, D.; Guzzetta, C. E.
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Article
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2007
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SAGE Publications
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English
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This study evaluates the effect of self-selected distracters (ie, bubbles, I Spy: Super Challenger book, music table, virtual reality glasses, or handheld video games) on pain, fear, and distress in 50 children and adolescents with cancer, ages 5 to 18, with port access or venipuncture. Using an int