𝔖 Scriptorium
✦   LIBER   ✦

πŸ“

Education, Narrative Technologies and Digital Learning

✍ Scribed by Tony Hall


Publisher
Palgrave Macmillan UK
Year
2018
Tongue
English
Leaves
208
Series
Digital Education and Learning
Edition
1st ed.
Category
Library

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No coin nor oath required. For personal study only.

✦ Synopsis


This book examines and illustrates the potential of narrative technology, the integration and synthesis of storytelling and digital media in education. Storytelling is a foundational and powerful process in all learning and teaching, and technology is becoming ever more ubiquitous and sophisticated, particularly in its capabilities to mediate and augment creative storytelling. The book begins with a foundational analysis of narrative use in education today, and provides a history of the emergence of narrative technology. It explores how the convergence of high-potential computing and storytelling practices and techniques can be used to enhance education, in particular the design of bespoke, interactive physical learning environments. The contemporary importance of educational design is highlighted throughout the book, which concludes with the SCÉAL design-based research framework as a proposed systematic approach to the design of narrative technology in education. The book will be a valuable resource for educational designers, technologists, teachers and policymakers, especially those with an interest in the design and use of narrative technology in education.

✦ Table of Contents


Front Matter ....Pages i-vii
The Age of Autobiography and Narrative Technology (Tony Hall)....Pages 1-23
Educational Design with a Capital D (Tony Hall)....Pages 25-52
The Pestalozzi Principle (Tony Hall)....Pages 53-106
Narrative Technology and the β€˜Third Teacher’ (Tony Hall)....Pages 107-134
Evaluating Narrative Technology Design (Tony Hall)....Pages 135-170
SCÉAL Design-Based Research Framework (Tony Hall)....Pages 171-180
Back Matter ....Pages 181-202

✦ Subjects


Education; Technology and Digital Education; Creativity and Arts Education; Educational Technology; Computers and Education


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