Discrete event simulation in C with DISC
β Scribed by Sathyakumar Selvaraj; Eric L. Blair; Milton L. Smith; William M. Marcy
- Publisher
- Elsevier Science
- Year
- 1990
- Tongue
- English
- Weight
- 822 KB
- Volume
- 18
- Category
- Article
- ISSN
- 0360-8352
No coin nor oath required. For personal study only.
π SIMILAR VOLUMES
DESP-C++ is a C++ discrete-event random simulation engine that has been designed to be fast, very easy to use and expand, and to be valid. DESP-C++ is based on the resource view. Its complete architecture is presented in detail, as well as a short 'user manual'. The validity of DESP-C++ is demonstra
A useful discrete-event simulation environment should support component-level reuse, integration of graphical tools, and scalable performance. The JTED framework (http://www.cooperate.com/JTED) demonstrates that Java can serve as the basis for constructing very large models that achieve these goals.
Quantization is an approach to distributed logical simulation in which the value space is quantized and trajectories are represented by the crossings of a set of thresholds. This is an alternative to the common approach which discretizes the time base of a continuous trajectory to obtain a finite nu
In this paper we present an environment for the development of Java-based discrete event simulations. An integrated approach is taken that combines discrete event semantics with Java and exceeds the expressiveness of discrete event libraries. The environment supports advanced techniques including di
A method is presented for using a single (0,l) uniform random number to yield stochastically independent random numbers having a given finite distribution. The adaption of the alias method to the given procedure is outlined. An application to simulate Brownian motion is given.