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Digital Audio Editing Fundamentals

✍ Scribed by Wallace Jackson


Publisher
Apress
Year
2015
Tongue
English
Leaves
151
Edition
1
Category
Library

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No coin nor oath required. For personal study only.

✦ Synopsis


This book is a new media mini-book covering concepts central to digital audio editing using the Audacity 2.1.1 open source software package which also apply to all of the professional audio editing packages. The book builds upon the foundational concepts of MIDI, synthesis (artificially created digital audio), and sampled waveforms (analog audio turned into digital audio). The book gets more advanced as chapters progress, and covers key concepts for new media producers such as how to maximize audio quality and which digital audio new media formats are best for use with Kindle, Android Studio, Java, JavaFX, iOS, Blackberry, Tizen, Firefox OS, Chrome OS, Opera OS, Ubuntu Touch and HTML5. The book also covers key factors regarding the data footprint optimization work process, streaming versus captive digital audio new media assets, digital audio programming and publishing platforms, and why data footprint optimization is important for modern day new media content development and distribution.

What You Will Learn

  • Industry terminology involved in digital audio editing, synthesis, sampling, analysis and processing
  • The work process which comprises a fundamental digital audio editing, analysis, and effects pipeline
  • The foundational audio waveform sampling concepts that are behind modern digital audio publishing
  • How to install, and utilize, the professional, open source Audacity 2.1 digital audio editing software
  • Concepts behind digital audio sample resolution and sampling frequency and how to select settings
  • How to select the best digital audio data codec and format for your digital audio content application
  • How to go about data footprint optimization, to ascertain which audio formats give the best results
  • Using Digital Audio Assets in Computer Programming Languages and Content Publishing Platforms


Who this Book is For
Primary: Podcasters, BLOGGERS, Website Developers, Musicians, Sound Designers, Digital Signage, e-Learning Content Creators. Β Secondary: Android Developers, iOS Developers, Multimedia Producers, Rich Internet Application (RI

A) Programmers, Game Designers, UI Designers, Teachers, Composers.

✦ Table of Contents


Front Matter....Pages i-xxi
The Foundation of Digital Audio: The Sound Wave....Pages 1-9
The History of Digital Audio: MIDI and Synthesis....Pages 11-17
The Reproduction of Digital Audio: Data Sampling....Pages 19-25
The Transmission of Digital Audio: Data Formats....Pages 27-32
The Cleanup of Digital Audio: Noise Removal....Pages 33-38
The Isolation of Digital Audio: Trimming Tools....Pages 39-45
The Manual Labor of Digital Audio: Sample Editing....Pages 47-53
The Algorithms of Digital Audio: Audio Processing....Pages 55-64
A Visualization of Digital Audio: Spectral Analysis....Pages 65-75
The Compositing of Digital Audio: Using Tracks....Pages 77-91
The Synthesis of Digital Audio: Tone Generation....Pages 93-105
The Data Footprint of Digital Audio: Compression....Pages 107-117
The Interactivity of Digital Audio: Programming....Pages 119-130
Publishing Digital Audio: Content Delivery Platforms....Pages 131-138
Back Matter....Pages 139-142

✦ Subjects


Multimedia Information Systems


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