Part I. The Windows 10 Development Environment and HoloLens -- 1. What is the Microsoft HoloLens? -- 2. The Windows 10 Platform -- 3. The Universal Windows Platform (UWP) -- 4. The Development Edition -- 5. Getting Started with HoloLens Development -- Part II. Building Apps -- 6. Choosing a Project
Develop Microsoft HoloLens Apps Now
✍ Scribed by Allen G. Taylor (auth.)
- Publisher
- Apress
- Year
- 2016
- Tongue
- English
- Leaves
- 255
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
✦ Synopsis
This is the first book to describe the Microsoft HoloLens wearable augmented reality device and provide step-by-step instructions on how developers can use the HoloLens SDK to create Windows 10 applications that merge holographic virtual reality with the wearer’s actual environment.
Best-selling author Allen G. Taylor explains how to develop and deliver HoloLens applications via Microsoft’s ecosystem for third party apps. Readers will also learn how HoloLens differs from other virtual and augmented reality devices and how to create compelling applications to fully utilize its capabilities.
What You Will Learn:
- The features and capabilities of HoloLens
- How to build a simple Windows 10 app optimized for HoloLens
- The tools and resources contained in the HoloLens SDK
- How to build several HoloLens apps, using the SDK tools
✦ Table of Contents
Front Matter....Pages i-xxv
Front Matter....Pages 1-1
What Is the Microsoft HoloLens?....Pages 3-7
The Windows 10 Platform....Pages 9-11
The Universal Windows Platform (UWP)....Pages 13-15
The Development Edition....Pages 17-18
Getting Started with HoloLens Development....Pages 19-46
Front Matter....Pages 47-47
Choosing a Project to Tackle....Pages 49-54
Forming Project Teams....Pages 55-57
Front Matter....Pages 59-59
Create a Hologram with Unity and Visual Studio....Pages 61-74
Developing with Unity and Visual Studio....Pages 75-90
Using C# with Visual Studio and Unity....Pages 91-100
Building the Origami Sample Application....Pages 101-124
Building the Holograms 240 Shared Application....Pages 125-149
Front Matter....Pages 151-151
HoloLens Hardware....Pages 153-159
Creating Holographic Objects....Pages 161-167
Manipulating Holographic Objects....Pages 169-182
Front Matter....Pages 183-183
Creating a Holographic Teaching Tool....Pages 185-193
Creating Your App Using HoloToolkit....Pages 195-219
Testing Your App....Pages 221-226
Front Matter....Pages 227-227
Becoming a HoloLens Pro....Pages 229-234
Where Is This Technology Taking Us?....Pages 235-238
Back Matter....Pages 239-249
✦ Subjects
Microsoft and .NET;Computer Science, general
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