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Designing Ubiquitous Computing Games – A Report from a Workshop Exploring Ubiquitous Computing Entertainment

✍ Scribed by Staffan Björk; Jussi Holopainen; Peter Ljungstrand; Karl-Petter Åkesson


Book ID
106235595
Publisher
Springer
Year
2002
Tongue
English
Weight
500 KB
Volume
6
Category
Article
ISSN
1617-4909

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We present the 'Smart Playing Cards' application, a ubiquitous computing game that augments a classical card game with information technological functionality by attaching RFID tags to the cards. We also mention requirements that such an application makes on a supporting software infrastructure for