A comprehensive, up-to-date and practical introduction to software test design. This book presents all the important test design techniques in a single place and in a consistent and easy-to-digest format. An immediately useful handbook for test engineers, developers, quality assurance professionals
Designing Software for the Mobile Context: A Practitionerβs Guide
β Scribed by Avril Hodges, Jolie Bories, Ronan Mandel (auth.), Roman Longoria (eds.)
- Publisher
- Springer-Verlag London
- Year
- 2004
- Tongue
- English
- Leaves
- 165
- Series
- Computer Communications and Networks
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
Roman Longoria The goal of this book is to provide a useful and timely guide to the practitioner who designs or develops mobile applications. The contributors to this book are leaders in the user interface (UI) community actively working in mobile platform technolΒ ogy and mobile application design. Thus, this book offers the reader unique insight into the latest technologies, market trends, design ideas, and usability data. We provide the reader with the latest information that will have direct and immediate impact on a broad scope of product design decisions, including those for voice, phone, and personal digital assistant (PDA) applications. In other words, this book is written by practitioners, for practitioners. When I approached my coauthors about writing a chapter, I had only a few criteria. First, each author should have unique experience and expertise about a certain aspect of mobile applications. Second, that the authors be able to provide an introduction to the technologies with which they work. Third, that each chapter include case studies and lessons learned from empirical usability evaluations. And fourth, that each author include in the chapter some fundamental knowledge that they wish they had known when they got started designing for the mobile context.
β¦ Table of Contents
Front Matter....Pages i-xvii
Designing Applications for 3G Mobile Devices....Pages 1-31
Designing Voice Application....Pages 33-53
Designing J2MEβ’ Applications: MIDP and UI Design....Pages 55-77
Designing Multimodal Applications....Pages 79-108
Heuristics for Designing Mobile Applications....Pages 109-134
A Development Process for Advanced User Interfaces of Wireless Mobile Devices....Pages 135-150
Back Matter....Pages 151-152
β¦ Subjects
Computer Communication Networks; User Interfaces and Human Computer Interaction
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