Whether you are a professional new to the user-centered design field, or an experienced designer who needs to learn the fundamentals of user interface design and evaluation, this book can lead the way.What will you get from this book? Based on a course from the Open University, UK which has been tau
Designing Gestural Interfaces: Touchscreens and Interactive Devices
β Scribed by Dan Saffer
- Publisher
- O'Reilly Media, Inc.
- Year
- 2008
- Tongue
- English
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
If you want to get ahead in this new era of interaction design, this is the reference you need. Nintendos Wii and Apples iPhone and iPod Touch have made gestural interfaces popular, but until now theres been no complete source of information about the technology.
Designing Gestural Interfaces provides you with essential information about kinesiology, sensors, ergonomics, physical computing, touchscreen technology, and new interface patterns -- all you need to know to augment your existing skills in Β«traditionalΒ» web design, software, or product development. Packed with informative illustrations and photos, this book helps you:
Get an overview of technologies surrounding touchscreens and interactive environments
Learn the process of designing gestural interfaces, from documentation to prototyping to
communicating to the audience what the product does
Examine current patterns and trends in touchscreen and gestural design
Learn about the techniques used by practicing designers and developers today
See how other designers have solved interface challenges in the past
Look at future trends in this rapidly evolving field
Only six years ago, the gestural interfaces introduced in the film Minority Report were science fiction. Now, because of technological, social, and market forces, we see similar interfaces deployed everywhere. Designing Gestural Interfaces will help you enter this new world of possibilities.
π SIMILAR VOLUMES
<p><p>The book focuses on the aqueous interface of biomolecules, a vital yet overlooked area of biophysical research. Most biological phenomena cannot be fully understood at the molecular level without considering interfacial behavior.</p><p>The author presents conceptual advances in molecular bioph
This text offers advice on creating user-friendly interface designs - whether they're delivered on the Web, a CD, or a 'smart' device like a cell phone. It presents solutions to common UI design problems as a collection of patterns - each containing concrete examples, recommendations, and warnings
<p><span>Designing good application interfaces isnΓ’??t easy now that companies need to create compelling, seamless user experiences across an exploding number of channels, screens, and contexts. In this updated third edition, youΓ’??ll learn how to navigate through the maze of design options. By capt
Designing good application interfaces isnβt easy now that companies need to create compelling, seamless user experiences across an exploding number of channels, screens, and contexts. In this updated third edition, youβll learn how to navigate through the maze of design options. By capturing UI best
Designing good application interfaces isn't easy now that companies need to create compelling, seamless user experiences across an exploding number of channels, screens, and contexts. In this updated third edition, you'll learn how to navigate through the maze of design options. By capturing UI best