In just 24 lessons of one hour or less, Design Thinking for Tech helps you inject techniques and exercises into your projects using the same systematic and creative process that designers have used for years. Anderson walks you through a simple four-phase Design Thinking model, showing how to loo
Design Thinking for Tech: Solving Problems and Realizing Value in 24 Hours (Sams Teach Yourself -- Hours)
β Scribed by George Anderson
- Publisher
- Pearson
- Year
- 2023
- Tongue
- English
- Leaves
- 448
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
In just 24 lessons of one hour or less, Design Thinking for Tech helps you inject techniques and exercises into your projects using the same systematic and creative process that designers have used for years.
Anderson walks you through a simple four-phase Design Thinking model, showing how to loop back, keep learning, and continuously refine your work. Youβll start by understanding the essential βwhat, how, when, why, and whoβ of Design Thinking. Next, youβll use core Design Thinking techniques to understand the big picture, focus on your most critical problems, think more creatively about them, take the βnext best stepsβ toward problem resolution and value creation, and along the way rapidly iterate for progress.
Every lesson builds on what youβve already learned, with exercises crafted to deliver directly relevant experience. Regardless of your role in the world of technology, youβll learn how to supercharge success for any tech-related project, business initiative, or digital transformation.
Β
Learn how to...
- Apply a simple four-phased Design Thinking model in team and individual settings
- Inject game-changing methods into the project lifecycle
- Gain crucial βbig pictureβ insights into how a situation has evolved over time
- Build and maintain healthier, more resilient teams
- Reskill teams to deliver greater business, functional, and technical impact
- Set and manage realistic expectations through a 360Β° view of your stakeholders
- Connect, communicate, and empathize with the right people at the right time
- Liberate the ideas trapped in your head so you can explore them deeply with others
- Think divergently, expand creativity, and work through uncertainty
- Navigate problems to quickly arrive at potential solutions
- Deliver incremental yet real value to people who desperately need it
- Start small to deliver greater value at velocity
- Improve how you approach and manage change
Β
Step-by-step instructions carefully walk you through the most common tasks.
Practical, hands-on examples show you how to apply what you learn.
Quizzes and exercises help you test your knowledge and stretch your skills.
Notes and tips point out shortcuts and solutions.
π SIMILAR VOLUMES
Sams Teach Yourself Networking in 24 Hours, Third Edition is very informative and very well designed to get a begginer up to speed with the networking principles.
Learning to apply CSS is the HTML Web publisher's next developmental step toward a professional and stable Web design. A prerequisite to learning higher-level languages like Javascript, Java, and Flash, CSS is gaining increasing support among major browsers, including Netscape, Internet Explorer (to
<span>Includes Coverage of Oracle and Microsoft SQL Implementations</span><span> <br> </span><p><span> <br>In just 24 lessons of one hour or less, </span><span>Sams Teach Yourself SQL in 24 Hours, Sixth Edition,</span><span> helps you use SQL to build effective databases, efficiently retrieve data,
Sams Teach Yourself CGI in 24 Hours teaches you the next step beyond simple HTML Web pages. This new edition covers implementing CGI with both C and Perl, and it discusses CGI's relative strengths and weaknesses in comparison with other Web programming technologies like JavaScript, Java, and PHP.