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Design Technology and Digital Production: An Architecture Anthology

✍ Scribed by Gabriel Esquivel (editor)


Publisher
Routledge
Year
2024
Tongue
English
Leaves
239
Edition
1
Category
Library

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✦ Synopsis


This book is a rigorous account of architecture’s theoretical and technological concerns over the last decade. The anthology presents projects and essays produced at the end of the first digital turn and the start of the second digital turn. This anthology engages and deploys a variety of discourses, topics, criteria, pedagogies, and technologies, including some of today’s most influential architects, practitioners, academics, and critics. It is an unflinchingly rigorous and unapologetic account of architecture’s disciplinary concerns in the last decade. This is a story that has not been told; in recent years everything has been refracted through the prism of the post-digital generation.

Design Technology and Digital Production illustrates the shift to an architectural world where we can learn with and from each other, develop a community of new technologies and embrace a design ecology that is inclusive, open, and visionary. This collection fosters a sense of shared experience and common purpose, along with a collective responsibility for the well-being of the discipline of architecture as a whole.

✦ Table of Contents


Cover
Half Title
Title
Copyright
Dedication
Table of Contents
Preface
Introduction
Chapter 1. Speculations
1.1. Interview with Hernán Díaz Alonso
1.2. New Orders : The Digital Revolution, or Breaking Bad Habits
1.3. Use Your Illusion, and Other Advice
1.4. Phase Precession and Quantum Foam
Chapter 2. Hybrid Assemblies
2.1. Making Friends
2.2. In-And Architecture of Gaps and Overlaps
2.3. Borboletta: Co-optable Modules for Other Forms of Life
2.4. No More Room: An Incomplete View
Chapter 3. Software and Social Interaction
3.1. Discrete: An Architecture in Large Numbers
3.2. Programmed Ruination: Hyper_Artifacts
3.3. Mediated by Scarcity. Video game simulations at the intersection between systems and narrative
3.4 Mereologies or Designing with Parts
Chapter 4. Agency and Artificial Intelligence
4.1. Liminal Platforms
4.2. Things, Facts, and the Ontology of Neural Architecture and Artificial Intelligence
4.3. A Multifarious, Anisotropic, Material Agency: Speculations on Additive Manufactured Architecture
4.4 Architecture Through the Formal Lens of the Machine Learning Apparutus
Chapter 5. Offset Mediums
5.1. This Must Be the Place
5.2. Deep Vista
5.3. Triptychs, Domes + Still Life(s)
5.4 Irradiated Histories, Irradiated Futures: Uncovering Subperceptual Exposures in the Borderland
Chapter 6. Objects, Aesthetics, and Reality
6.1. Architecture and Our Aesthetic Future
6.2. The Young Adolescent’s Primer on Architectural Reality
6.3. Miniature Architecture for a Miniature World
6.4. Decadence Transition and Coexistence : From Baudelaire to Object-Oriented Ontology
6.5. Background Concerns
Chapter 7. Questioning Nature
7.1. Wilderness Ontology
7.2. Ecocentrism & New Ancientness
7.3. Natural’s Not In It
7.4. Representations Of and In the American Purlieu
Chapter 8. Open Hypothesis
8.1. Openness and Fragments
8.2. Synesthesia
8.3. Anotherness: One Hypothesis and Four Keywords for a Poly-Plural Hospitality
8.4. Architecture as Worldmaking
Chapter 9. Multiple Practices
9.1. Ateljé Sotamaa
9.2. Tom Wiscombe Architecture
9.3. P-A-T-T-E-R-N-S
9.4. Oyler-Wu Collaborative
References
Contributors
Index


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