Design Patterns is a modern classic in the literature of object-oriented development, offering timeless and elegant solutions to common problems in software design. It describes patterns for managing object creation, composing objects into larger structures, and coordinating control flow between obj
Design Patterns CD: Elements of Reusable Object-Oriented Software, (CD-ROM)
โ Scribed by Gamma E., Vlissides J., Johnson R.
- Year
- 1997
- Tongue
- English
- Leaves
- 349
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
First published in 1995, this landmark work on object-oriented software design presents a catalog of simple and succinct solutions to common design problems. Created by four experienced designers, the 23 patterns contained herein have become an essential resource for anyone developing reusable object-oriented software. In response to reader demand, the complete text and pattern catalog are now available on CD-ROM. System Requirements: * Netscape 2.0+ or IE 3.0 * Search engine requires Java support Memory requirements: * 8meg minimum, 16 preferred * Windows 3.1, Windows NT 3.51+, Windows 95, MAC, UNIX
โฆ Table of Contents
About This Document......Page 1
Design Patterns CD - Elements Of Reusable Object-Oriented Software......Page 2
Contents......Page 3
Preface To CD......Page 6
Preface To Book......Page 8
Foreword - By Grady Booch......Page 10
Guide To Readers......Page 11
Introduction......Page 12
A Case Study......Page 38
Creational Patterns......Page 73
Structural Patterns......Page 78
Behavioral Patterns......Page 80
Conclusion......Page 82
Glossary......Page 89
Guide To Notation......Page 93
Foundation Classes......Page 98
Bibliography......Page 104
Index......Page 112
License Agreement......Page 115
FAQ (And Answers)......Page 119
Other Pattern Books......Page 121
Abstract Factory......Page 124
Adapter......Page 133
Bridge......Page 144
Builder......Page 153
Chain Of Responsibility......Page 162
Command......Page 172
Composite......Page 182
Decorator......Page 193
Facade......Page 202
Factory Method......Page 210
Flyweight......Page 219
Interpreter......Page 231
Iterator......Page 244
Mediator......Page 258
Memento......Page 269
Observer......Page 278
Prototype......Page 288
Proxy......Page 297
Singleton......Page 307
State......Page 314
Strategy......Page 323
Template Method......Page 332
Visitor......Page 338
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<p>Published in 1995, Design Patterns: Elements of Reusable Object-Oriented Software has elicited a great deal of praise from the press and readers. The 23 patterns contained in the book have become an essential resource for anyone developing reusable software designs. In response to a great number
Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimatel
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