๐”– Scriptorium
โœฆ   LIBER   โœฆ

๐Ÿ“

Design and Production of Multimedia and Simulation-based Learning Material

โœ Scribed by Philip Barker (auth.), Dr. Ton de Jong, Dr. Luigi Sarti (eds.)


Publisher
Springer Netherlands
Year
1994
Tongue
English
Leaves
260
Edition
1
Category
Library

โฌ‡  Acquire This Volume

No coin nor oath required. For personal study only.

โœฆ Synopsis


This volume results from a meeting that was held in Barcelona, Spain, April 1993, under the auspices of the DELTA programme of the European Commission. DELTA (Developing European Learning through Technological Advance) is the commission's technology R&D programme that concentrates on "Telematic Systems for Flexible and Distance Learning". The overarching goal of this programme is to contribute through information technology to more efficient and effective design, production, and delivery of learning material. The DELTA programme started its main phase in 1992 with a total of 22 projects and a total budget of 92. 4 million ECU. In the meanwhile an extension of the programme has resulted in 8 extensions of existing projects and 8 new projects, bringing the number of projects to 30, with a corresponding total budget of 99. 9 million ECU. The programme has three main areas: telecommunication, delivery information systems, and design and production. In the projects, in total 201 organisations (industrial, commercial, and universities) from 12 European Union member states and 5 EFTA countries are represented. The DELTA programme pays much attention to the exchange of ideas and dissemination of information both between individual DELTA projects and between DELTA projects and other initiatives in the EU. Meetings in which DELTA projects are involved are held several times a year as so-called 'concertation meetings', meetings where also non-DELTA projects participate are called 'concerted actions'.

โœฆ Table of Contents


Front Matter....Pages I-XVI
Designing Interactive Learning....Pages 1-30
ECSA: An Environment to Design and Instantiate Learning Material....Pages 31-44
DISCourse: Tools for the Design of Learning Material....Pages 45-60
Production of Interactive Multimedia Courseware with Mathesis ....Pages 61-82
Open System for Collaborative Authoring and Re-use....Pages 83-97
COSYS - An Approach to Production of Flexible Learning Material....Pages 99-110
DISCOURSE: The Design and Production of Simulation-based Learning Environments....Pages 111-131
SMISLE: System for Multimedia Integrated Simulation Learning Environments....Pages 133-165
SAM, Simulation And Multimedia....Pages 167-187
COLOS: Conceptual Learning Of Science....Pages 189-217
Towards a Common Training Architecture for FDL: Description and Definition....Pages 219-243
Back Matter....Pages 245-253

โœฆ Subjects


Educational Technology; Computing Methodologies; Artificial Intelligence (incl. Robotics)


๐Ÿ“œ SIMILAR VOLUMES


Designing Computer-Based Learning Materi
โœ Lee S. Shulman, Cathy Ringstaff (auth.), Harold Weinstock, Alfred Bork (eds.) ๐Ÿ“‚ Library ๐Ÿ“… 1986 ๐Ÿ› Springer-Verlag Berlin Heidelberg ๐ŸŒ English

<p>This book should be of value to all those who are considering the use of or have only just begun to use the computer as a learning aid, regardless of the educational level and the discipline being considered. Although the focus is on computer-based instruction in physics and mathematics at the un

Simulation-based Lean Six-Sigma and Desi
โœ Basem El-Haik, Raid Al-Aomar ๐Ÿ“‚ Library ๐Ÿ“… 2006 ๐Ÿ› Wiley-Interscience ๐ŸŒ English

This is the first book to completely cover the whole body of knowledge of Six Sigma and Design for Six Sigma with Simulation Methods as outlined by the American Society for Quality. Both simulation and contemporary Six Sigma methods are explained in detail with practical examples that help understan

Materials and Design: The Art and Scienc
โœ Michael F. Ashby, Kara Johnson ๐Ÿ“‚ Library ๐Ÿ“… 2002 ๐Ÿ› Butterworth-Heinemann ๐ŸŒ English

The history of man is recorded, recovered and remembered through the designs he created and the materials he used. Materials are the stuff of design, and today is not the age of just one material, but of an immense range.Best selling author M. F. Ashby guides the reader through the process of selec