๐”– Bobbio Scriptorium
โœฆ   LIBER   โœฆ

Design a Character

โœ Scribed by Jeanne Gustafson


Book ID
125558892
Publisher
International Reading Association
Year
1990
Tongue
English
Weight
740 KB
Volume
44
Category
Article
ISSN
0034-0561

No coin nor oath required. For personal study only.


๐Ÿ“œ SIMILAR VOLUMES


Allometric Scaling for Character Design
โœ T. McGraw; T. Kawai; J. Richards ๐Ÿ“‚ Article ๐Ÿ“… 2011 ๐Ÿ› John Wiley and Sons ๐ŸŒ English โš– 1023 KB
Better Game Characters by Design: A Psyc
โœ Isbister, Katherine ๐Ÿ“‚ Library ๐Ÿ“… 2006 ๐ŸŒ English โš– 9 MB

Games are poised for a major evolution, driven by growth in technical sophistication and audience reach. Characters that create powerful social and emotional connections with players throughout the game-play itself (not just in cut scenes) will be essential to next-generation games. However, the pri

Design of a recognition dictionary using
โœ Kenichiro Ishii ๐Ÿ“‚ Article ๐Ÿ“… 1990 ๐Ÿ› John Wiley and Sons ๐ŸŒ English โš– 735 KB

## Abstract One of the serious problems in developing an optical character reader (OCR) is designing a dictionary of handprinted characters which requires a tremendous amount of character data for training. This paper considers training by artificially distorted characters instead of handprinted on

A Character
โœ H. V. G. ๐Ÿ“‚ Article ๐Ÿ“… 1906 โš– 401 KB