I read the first edition years ago -- after the fact. I had just survived [barely] my first death march project, and I thought it offered some good, retrospective advice. It helped me recognize at the very least, a death march project when I see one. Reading the second edition reminded me of wha
Death March: The Complete Software Developer's Guide to Surviving "Mission Impossible" Projects
β Scribed by Edward Yourdon
- Publisher
- Financial Times Prentice Hall
- Year
- 2003
- Tongue
- English
- Leaves
- 218
- Edition
- 2
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
In the course of a career, practically every software developer will encounter several projects with outrageous staffing, schedule, budget or feature constraints--projects that seem "doomed to fail." Now, bestselling author Edward Yourdon brings his unique technology and management insight into these "death march" projects, showing how to maximize one's chances of success. This book is essential reading for all software developers, software engineers, and managers.
π SIMILAR VOLUMES
<h2>Technical Knowledge Alone Isn't Enough - Increase Your Software Development Income by Leveling Up Your Soft Skills</h2> <p>Early in his software developer career, John Sonmez discovered that technical knowledge alone isn't enough <strong>to break through to the next income level - developers nee
<p>This book is perhaps the first attempt to give full treatment to the topic of Software Design. It will facilitate the academia as well as the industry. This book covers all the topics of software design including the ancillary ones.</p>
Equip yourself with SOFTWARE PROJECT SURVIVAL GUIDE. It's for everyone with a stake in the outcome of a development project - and especially for those without formal software project management training. That includes top managers, executives, clients, investors, end-user representatives, project ma