<b></b> This book successfully balances the introduction of object-oriented concepts with data structures in C++. <br /> <b>KEY TOPICS</b> Provides interfaces for the principal example classes, which are compliant with the ANSI/ISO C++ Standard Library classes. Thorough coverage of the role of the c
Data Structures and Other Objects Using C++
โ Scribed by Michael Main, Walter Savitch
- Publisher
- Pearson
- Year
- 2010
- Tongue
- English
- Leaves
- 847
- Edition
- 4th Edition
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
Data Structures and Other Objects Using C++ takes a gentle approach to the data structures course in C++. Providing an early, self-contained review of object-oriented programming and C++, this text gives students a firm grasp of key concepts and allows those experienced in another language to adjust easily. Flexible by design, professors have the option of emphasizing object-oriented programming, covering recursion and sorting early, or accelerating the pace of the course. Finally, a solid foundation in building and using abstract data types is also provided, along with an assortment of advanced topics such as B-trees for project building and graphs.
๐ SIMILAR VOLUMES
<b></b>This book successfully balances the introduction of object-oriented concepts with data structures in C++.<br /><b>KEY TOPICS</b>Provides interfaces for the principal example classes, which are compliant with the ANSI/ISO C++ Standard Library classes. Thorough coverage of the role of the const
<P style="MARGIN: 0px"> <I>Data Structures and Other Objects Using C++</I> takes a gentle approach to the data structures course in C++. Providing an early, self-contained review of object-oriented programming and C++, this text gives students a firm grasp of key concepts and allows those experience
Think, Then Code<br>When it comes to writing code, preparation is crucial to success. Before you can begin writing successful code, you need to first work through your options and analyze the expected performance of your design. Thats why Elliot Koffman and Paul Wolfgangs Objects, Abstraction, Data