๐”– Scriptorium
โœฆ   LIBER   โœฆ

๐Ÿ“

Cyberfeminism and Artificial Life

โœ Scribed by Sarah Kember


Year
2003
Tongue
English
Leaves
270
Edition
1
Category
Library

โฌ‡  Acquire This Volume

No coin nor oath required. For personal study only.

โœฆ Synopsis


Cyberfeminism and Artificial Life examines the construction, manipulation and re-definition of life in contemporary technoscientific culture. It takes a critical political view of the concept of life as information, tracing this through the new biology and the discourse of genomics as well as through the changing discipline of artificial life and its manifestation in art, language, literature, commerce and entertainment. From cloning to computer games, and incorporating an analysis of hardware, software and 'wetware', Sarah Kember extends current understanding by demonstrating the ways in which this relatively marginal field connects with, and connects up global networks of information systems.Ultimately, this book aims to re-focus concern on the ethics rather than on the 'nature' of life-as-it-could-be.

โœฆ Table of Contents


Book Cover......Page 1
Title......Page 4
Contents......Page 5
Preface......Page 8
Acknowledgements......Page 12
Autonomy and artificiality in global networks......Page 14
The meaning of life part 1: the new biology......Page 27
Artificial Life......Page 66
CyberLife's Creatures......Page 96
Network identities......Page 129
The meaning of life part 2: genomics......Page 158
Evolving feminism in Alife environments......Page 188
Beyond the science wars......Page 224
Notes......Page 230
Bibliography......Page 240
Index......Page 256


๐Ÿ“œ SIMILAR VOLUMES


Cyberfeminism: Connectivity, Critique an
โœ Renate Klein, Susan Hawthorne ๐Ÿ“‚ Library ๐Ÿ“… 2003 ๐Ÿ› Spinifex Press ๐ŸŒ English

An international anthology by feminists working in the fields of electronic publishing, activism, data delivery, multimedia games production, educational multimedia, the virtual campus and virtual reality creation, program development and electronic product, as well as those developing critiques of

Cyberfeminism Index
โœ Mindy Seu (editor) ๐Ÿ“‚ Library ๐Ÿ“… 2023 ๐Ÿ› Inventory Press ๐ŸŒ English

<p><span>Hackers, scholars, artists and activists of all regions, races and sexual orientations consider how humans might reconstruct themselves by way of technology</span></p><p><span>When learning about internet history, we are taught to focus on engineering, the military-industrial complex and th

Artificial Life and Virtual Reality
โœ Nadia Magnenat-Thalmann, Daniel Thalmann ๐Ÿ“‚ Library ๐Ÿ“… 1994 ๐Ÿ› Wiley ๐ŸŒ English

The technology which once produced the first synthetic human today includes the simulation of human behaviour processes, associated with consciousness and the emotions. When a computer creates artificial life, its synthetic creatures demonstrate the behaviour patterns of real living beings. This boo

Metacreation: Art and Artificial Life
โœ Mitchell Whitelaw ๐Ÿ“‚ Library ๐Ÿ“… 2004 ๐ŸŒ English

Artificial life, or a-life, is an interdisciplinary science focused on artificial systems that mimic the properties of living systems. In the 1990s, new media artists began appropriating and adapting the techniques of a-life science to create a-life art; Mitchell Whitelaw's Metacreation is the first

Artificial Life and Evolutionary Computa
โœ Roberto Serra, Marco Villani, Irene Poli ๐Ÿ“‚ Library ๐Ÿ“… 2010 ๐Ÿ› World Scientific Publishing Company ๐ŸŒ English

The Italian community in Artificial Life and Evolutionary computation has grown remarkably in recent years, and this book is the first broad collection of its major interests and achievements (including contributions from foreign countries). The contributions in "Artificial Life" as well as in "Evol

Artificial Life and Virtual Reality
โœ Nadia Magnenat-Thalmann, Daniel Thalmann ๐Ÿ“‚ Library ๐Ÿ“… 1994 ๐Ÿ› Wiley ๐ŸŒ English

The technology which once produced the first synthetic human today includes the simulation of human behaviour processes, associated with consciousness and the emotions. When a computer creates artificial life, its synthetic creatures demonstrate the behaviour patterns of real living beings. This boo