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Creating Motion Graphics with After Effects

✍ Scribed by Trish Meyer and Chris Meyer (Auth.)


Publisher
Taylor & Francis
Year
2008
Tongue
English
Leaves
696
Category
Library

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No coin nor oath required. For personal study only.

✦ Table of Contents


Content:
Dedication, Page ii
Copyright, Page ii
Introduction: Continuing the Tradition, Page xii
Getting Started: How to Use This Book, Pages xiii-xiv,1
Chapter 1 - After Effects 101, Pages 2-13
Chapter 2 - Creating a Composition, Pages 14-41
Chapter 3 - Basic Animation, Pages 42-67
Chapter 4 - Keyframe Velocity, Pages 68-87
Chapter 5 - Animation Assistance, Pages 88-101
Chapter 6 - The Layer Essentials, Pages 102-113
Chapter 7 - Trimming Layers, Pages 114-125
Chapter 8 - Motion Blur and More, Pages 126-133
Chapter 9 - Blending Modes, Pages 134-149
Chapter 10 - All About Masking, Pages 150-183
Chapter 11 - All About Track Mattes, Pages 184-207
Chapter 12 - Stencils and the “T”, Pages 208-213
Chapter 13 - 3D Space, Pages 214-235
Chapter 14 - Cameras, Pages 236-255
Chapter 15 - Lighting in 3D, Pages 256-281
Chapter 16 - Parenting Skills, Pages 282-293
Chapter 17 - Nesting Compositions, Pages 294-307
Chapter 18 - Precomposing, Pages 308-315
Chapter 19 - Collapsing Transformations, Pages 316-329
Chapter 20 - Textacy, Pages 330-357
Chapter 21 - Applying and Using Effects, Pages 358-377
Chapter 22 - Effects Roundup Overview, Pages 378-379
Chapter 23 - Compound Effects, Pages 380-389
Chapter 24 - Presets and Variations, Pages 390-403
Chapter 25 - Color Management, Pages 404-421
Chapter 26 - Keying, Pages 422-433
Chapter 27 - Frame Rate Manipulation, Pages 434-453
Chapter 28 - Motion Stabilization, Pages 454-465
Chapter 29 - Motion Tracking, Pages 466-477
Chapter 30 - Shape Layers, Pages 478-499
Chapter 31 - Paint and Clone, Pages 500-521
Chapter 32 - Vector Paint Effect, Pages 522-531
Chapter 33 - The Puppet Tools, Pages 532-541
Chapter 34 - Working with Audio, Pages 542-551
Chapter 35 - Expressions, Pages 552-571
Chapter 36 - Import and Interpret, Pages 572-589
Chapter 37 - Integration 101, Pages 590-596
Chapter 38 - Integrating with 3D Applications, Pages 597-611
Chapter 39 - Video Issues, Pages 612-627
Chapter 40 - Render Queue, Pages 628-647
Chapter 41 - Advanced Rendering, Pages 648-657
Chapter 42 - Prerendering and Proxies, Pages 658-663
Chapter 43 - What's Your Preference?, Pages 664-671
Credits, Page 672
Index, Pages 673-690
Resources, Page 690


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