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Core Java, Volume II: Advanced Features, 13th Edition (Early Release)

โœ Scribed by Cay S. Horstmann


Publisher
Addison-Wesley Professional
Year
2024
Tongue
English
Leaves
944
Edition
13
Category
Library

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No coin nor oath required. For personal study only.

โœฆ Synopsis


The Classic Guide to Advanced Java Programming: Fully Updated for Java 21.

Core Java is the leading no-nonsense tutorial and reference for experienced programmers who want to write robust Java code for real-world applications. Now, Core Java, Volume II: Advanced Features, Thirteenth Edition, has been revised to cover the new features and enhancements in the Java 21 long-term support release. As always, all chapters have been completely updated, outdated material has been removed, and the new APIs are covered in detail.

This volume focuses on the advanced topics that a programmer needs to know for professional software development and includes authoritative coverage of enterprise programming, networking, databases, security, modularization, internationalization, code processing, and native methods, as well as complete chapters on the Streams, XML, and Date and Time APIs. In addition, the chapters on Swing and Graphics cover techniques that are applicable to both client-side user interfaces and server-side generation of graphics and images.

Cay S. Horstmann clearly explains sophisticated new features with depth and completeness and demonstrates how to use them to build professional-quality applications. Horstmann's thoroughly tested sample code reflects modern Java style and best practices. The examples are carefully crafted for easy understanding and maximum practical value, so you can rely on them to jump-start your own programs.

In Chapter 1, you will learn all about the Java stream library that brings a modern flavor to processing data, by specifying what you want without describing in detail how the result should be obtained. This allows the stream library to focus on an optimal evaluation strategy, which is particularly advantageous for executing computations in parallel with multiple cores.

The topic of Chapter 2 is input and output handling (I/O). In Java, all input and output is handled through input/output streams. These streams (not to be confused with those in Chapter 1) let you deal, in a uniform manner, with communications among various sources of data, such as files, network connections, or memory blocks. We include detailed coverage of the reader and writer classes that make it easy to deal with Unicode. We show you what goes on under the hood when you use the object serialization mechanism, which makes saving and loading objects easy and convenient. We then move on to regular expressions and working with files and paths. Throughout this chapter, you will find welcome enhancements in recent Java versions.

Master advanced techniques, idioms, and best practices for writing reliable Java code

Make the most of enhanced Java I/O APIs, object serialization, and regular expressions

Connect to network services, harvest web data with the HTTP/2 client, and serve data with the built-in web server or implement your own server

Process code via the Scripting and Compiler APIs

Deepen your understanding of the Java Platform Module System, including recent refinements

Leverage the Java security model, user authentication, and the security librarys cryptographic functions

Preview powerful new APIs for accessing "foreign" functions and memory

"This is the definitive reference and instructional work for Java and the Java ecosystem."

--Andrew Binstock, Java Magazine

See Core Java, Volume I: Fundamentals, Thirteenth Edition, for expert coverage of Java programming fundamentals, including objects, generics, collections, lambda expressions, concurrency, and functional programming

โœฆ Table of Contents


Table of Contents

Preface
    To the Reader
    A Tour of This Book
    Conventions
Acknowledgments
    1.1. From Iterating to Stream Operations
    1.2. Stream Creation
    1.3. The filter, map, and flatMap Methods
    1.4. Extracting Substreams and Combining Streams
    1.5. Other Stream Transformations
    1.6. Simple Reductions
    1.7. The Optional Type
    1.8. Collecting Results
    1.9. Collecting into Maps
    1.10. Grouping and Partitioning
    1.11. Downstream Collectors
    1.12. Reduction Operations
    1.13. Primitive Type Streams
    1.14. Parallel Streams
2. Input and Output
    2.1. Input/Output Streams
    2.2. Reading and Writing Binary Data
    2.3. Object Input/Output Streams and Serialization
    2.4. Working with Files
    2.5. Memory-Mapped Files
    2.6. File Locking
    2.7. Regular Expressions
3. XML
    3.1. Introducing XML
    3.2. The Structure of an XML Document
    3.3. Parsing an XML Document
    3.4. Validating XML Documents
    3.5. Locating Information with XPath
    3.6. Using Namespaces
    3.7. Streaming Parsers
    3.8. Generating XML Documents
    3.9. XSL Transformations
4. Networking
    4.1. Connecting to a Server
    4.2. Implementing Servers
    4.3. Getting Web Data
    4.4. The HTTP Client
    4.5. The Simple HTTP Server
    4.6. Sending E-Mail
5. Database Programming
    5.1. The Design of JDBC
    5.2. The Structured Query Language
    5.3. JDBC Configuration
    5.4. Working with JDBC Statements
    5.5. Query Execution
    5.6. Scrollable and Updatable Result Sets
    5.7. Row Sets
    5.8. Metadata
    5.9. Transactions
    5.10. Connection Management in Web and Enterprise Applications
6. The Date and Time API
    6.1. The Time Line
    6.2. Local Dates
    6.3. Date Adjusters
    6.4. Local Time
    6.5. Zoned Time
    6.6. Formatting and Parsing
    6.7. Interoperating with Legacy Code
7. Internationalization
    7.1. Locales
    7.2. Number Formats
    7.3. Date and Time
    7.4. Collation and Normalization
    7.5. Message Formatting
    7.6. Text Boundaries
    7.7. Text Input and Output
    7.8. Resource Bundles
    7.9. A Complete Example
8. Compiling and Scripting
    8.1. The Compiler API
    8.2. Scripting for the Java Platform
9. Security
    9.1. Class Loaders
    9.2. User Authentication
    9.3. Digital Signatures
    9.4. Encryption
10. Graphical User Interface Programming
    10.1. A History of Java User Interface Toolkits
    10.2. Displaying Frames
    10.3. Displaying Information in a Component
    10.4. Event Handling
    10.5. The Preferences API
11. User Interface Components with Swing
    11.1. Swing and the Model-View-Controller Design Pattern
    11.2. Introduction to Layout Management
    11.3. Text Input
    11.4. Choice Components
    11.5. Menus
    11.6. The Grid Bag Layout
    11.7. Custom Layout Managers
    11.8. Dialog Boxes
12. Advanced Swing and Graphics
    12.1. Tables
    12.2. Working with Rows and Columns
    12.3. Cell Rendering and Editing
    12.4. Trees
    12.5. Advanced AWT
    12.6. Raster Images
    12.7. Printing
13. Native Methods
    13.1. Calling a C Function from a Java Program
    13.2. Numeric Parameters and Return Values
    13.3. String Parameters
    13.4. Accessing Fields
    13.5. Encoding Signatures
    13.6. Calling Java Methods
    13.7. Accessing Array Elements
    13.8. Handling Errors
    13.9. Using the Invocation API
    13.10. A Complete Example: Accessing the Windows Registry
    13.11. Foreign Functions: A Glimpse into the Future

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