Cops and Robbers on Graphs Based on Designs
β Scribed by Bonato, Anthony; Burgess, Andrea
- Book ID
- 120593852
- Publisher
- John Wiley and Sons
- Year
- 2012
- Tongue
- English
- Weight
- 169 KB
- Volume
- 21
- Category
- Article
- ISSN
- 1063-8539
No coin nor oath required. For personal study only.
π SIMILAR VOLUMES
## Abstract We consider several variants of the classical Cops and Robbers game. We treat the version where the robber can move __R__β₯1 edges at a time, establishing a general upper bound of , where Ξ± = 1 + 1/__R__, thus generalizing the best known upper bound for the classical case __R__ = 1 due t
The game of cops and robbers is played with a set of 'cops' and a 'robber' who occupy some vertices of a graph. Both sides have perfect information and they move alternately to adjacent vertices. The robber is captured if at least one of the cops occupies the same vertex as the robber. The problem i