Examples of all three possible relations between the gains that the surrounding of a coalition can attain in two noncooperative games between this coalition and the surrounding in an n-person game that is not a game with constant sum are presented.
Cooperative games of choosing partners and forming coalitions in the marketplace
โ Scribed by A.S Belenky
- Publisher
- Elsevier Science
- Year
- 2002
- Tongue
- English
- Weight
- 824 KB
- Volume
- 36
- Category
- Article
- ISSN
- 0895-7177
No coin nor oath required. For personal study only.
โฆ Synopsis
Two games of interacting between a coalition of players in a marketplace and the residual players acting there are discussed, along with two approaches to fair imputation of gains of coalitions in cooperative games that are based on the concepts of the Shapley vector and core of a cooperative game. In the first game, which is an antagonistic one, the residual players try to minimize the coalition's gain, whereas in the second game, which is a noncooperative one, they try to maximize their own gain as a coalition. A meaningful interpretation of possible relations between gains and Nash equilibrium strategies in both games considered as those played between a coalition of firms and its surrounding in a particular marketplace in the framework of two classes of n-person games is presented. A particular class of games of choosing partners and forming coalitions in which models of firms operating in the marketplace are those with linear constraints and utility functions being sums of linear and bilinear functions of two corresponding vector arguments is analyzed, and a set of maximin problems on polyhedral sets of connected strategies which the problem of choosing a coalition for a particular firm is reducible to are formulated based on the firm models of the considered kind. (~) 2002 Elsevier Science Ltd. All rights reserved.
Keywords--Antagonistic game, Cooperative game, Core of a cooperative game, Noncooperative game with constant sum, The Shapley vector.
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