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Consistency of personality in interactive characters: verbal cues, non-verbal cues, and user characteristics

โœ Scribed by KATHERINE ISBISTER; CLIFFORD NASS


Publisher
Elsevier Science
Year
2000
Tongue
English
Weight
259 KB
Volume
53
Category
Article
ISSN
1071-5819

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โœฆ Synopsis


This study examined whether people would interpret and respond to verbal (text) and non-verbal cues (posture) of personality in interactive characters just as they interpret cues from a person. In a balanced, between-subjects experiment (N"40), introverted and extroverted participants were randomly paired with one of two types of consistent computer characters: (1) matched participants' personality with both verbal and nonverbal cues or (2) completely mismatched the participant, or one of two types of inconsistent characters: (3) matched with verbal cues but not with non-verbal cues or (4) matched with non-verbal but not with verbal cues. Participants accurately identi"ed the character's personality type in their assessment of its verbal and non-verbal cues. Preference was for consistent characters, regardless of participant personality. Consistent characters also had greater in#uence over peoples' behavior*interaction with consistent characters led to greater changes in people's answers than interaction with inconsistent characters. Finally, contrary to previous research, participants tended to prefer a character whose personality was complementary, rather than similar, with their own. This study demonstrates the importance of orchestrating the overall set of cues that an interactive computer character presents to the computer user, and emphasizes the need for consistency among these cues.2000 Academic Press


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