Compute!βs second book of Commodore 128
β Scribed by Compute! Publications inc.
- Publisher
- Compute! Publications
- Year
- 1986
- Tongue
- English
- Leaves
- 310
- Series
- Compute! books publication
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Table of Contents
Foreword v
Chapter 1. Games 1
Miami Ice / Jeff Kulczycki 3
Hex War / Todd Heimarck 36
Pig$ for Buck$ / Bruce Willis and Dave Zeigler 50
Puzzle Grid / Philip Schielke 63
Chapter 2. Applications 71
Database 128 / Allen Vaughan 73
SpeedScript-80 for the 128 / Todd Heimarck 83
Marquee / Keith Nonemaker 91
80-Column Character Editor / Harry Rivera 95
Chapter 3. Art and Music 105
Sound Designer / Mark W. Pemburn 107
Sound Parameters / Philip I. Nelson 110
Mozart Magic / James Bagley 119
Artimation / Jerry Crisci 126
Mastering 128 Sound and Music / D. C. Holmes 129
Chapter 4. CP/M 151
Programming the Z80 / Morris Simon 153
A Hands-On Introduction to 128 CP/M / Todd Heimarck 165
CP/M Public Domain Software / James Adams 175
Chapter 5. Programming 181
SPRDEF Enhancer / Terry Roper 183
Disk Commands on the 128 / Todd Heimarck 187
Commodore 128 Hi-Res Text Manipulation /
James R. Schwartz 198
ESCaping with the 128 / Jim Vaughan 203
128 Machine Language / Jim Butterfield 216
Chapter 6. Utilities 235
TurboDisk 128 / Don Lewis 237
Keymaster / Bob Kodadek 245
KeyDef / A. F. Shephard 250
Auto Run / Kevin Mykytyn 257
64 Mode Speed-Up / Gary Lamon 260
Boot 64 / Mike Tranchemontagne 263
Personalizing the 128 / Steve Stanko 267
..
Appendices
A. How to Type In Programs 277
B. The Automatic Proofreader / Philip I. Nelson 279
C. MLX, Machine Language Entry Program /
Ottis R. Cowper 283
Index 293
Disk Coupon 297
β¦ Subjects
Commodore 128 (Computer) -- Programming;Computer programs
π SIMILAR VOLUMES