Computer Science and Educational Software Design: A Resource for Multidisciplinary Work in Technology Enhanced Learning
β Scribed by Pierre Tchounikine (auth.)
- Publisher
- Springer-Verlag Berlin Heidelberg
- Year
- 2011
- Tongue
- English
- Leaves
- 195
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
- Truly interdisciplinary approach to combine the viewpoints of computer scientists and educational actors
- Provides practical and context-related hints on how to deal with the peculiarities of educational software design and development
- Complemented by several examples illustrating issues and propositions
- Based on the authorβs more than 20 yearsβ experience in projects on technology-enhanced learning
Developing educational software requires thinking, problematizing, representing, modeling, implementing and analyzing pedagogical objectives and issues, as well as conceptual models and software architectures. Computer scientists face the difficulty of understanding the particular issues and phenomena to be taken into account in educational software projects and of avoiding a naΓ―ve technocentered perspective. On the other hand, actors with backgrounds in human or social sciences face the difficulty of understanding software design and implementation issues, and how computer scientists engage in these tasks.
Tchounikine argues that these difficulties cannot be solved by building a kind of βgeneral theoryβ or βgeneral engineering methodologyβ to be adopted by all actors for all projects: educational software projects may correspond to very different realities, and may be conducted within very different perspectives and with very different matters of concern. Thus the issue of understanding each othersβ perspectives and elaborating some common ground is to be considered in context, within the considered project or perspective. To this end, he provides the reader with a framework and means for actively taking into account the relationships between pedagogical settings and software, and for working together in a multidisciplinary way to develop educational software.
His book is for actors engaged in research or development projects which require inventing, designing, adapting, implementing or analyzing educational software. The core audience is Masterβs and PhD students, researchers and engineers from computer science or human and social sciences (e.g., education, psychology, pedagogy, philosophy, communications or sociology) interested in the issues raised by educational software design and analysis and in the variety of perspectives that may be adopted. In addition, it is also of interest for teachers engaged in, for example, ICT-based innovations.β¦ Table of Contents
Front Matter....Pages i-xiii
Introduction....Pages 1-29
A General Conceptualization for Educational Software....Pages 31-56
Understanding Differences in Perspectives....Pages 57-81
Review of Prototypical Examples....Pages 83-97
CS Perspectives and TEL....Pages 99-109
Educational Software Engineering....Pages 111-122
Characterizing the Design Context and the Software Artifact....Pages 123-149
Methodological Considerations....Pages 151-164
Conclusions....Pages 165-178
Back Matter....Pages 179-180
β¦ Subjects
Computers and Education; Educational Technology; Computer Appl. in Social and Behavioral Sciences; Assessment, Testing and Evaluation; User Interfaces and Human Computer Interaction; Information Systems Applications (incl.Internet)
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