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Computer game playing in adolescence: Prevalence and demographic indicators

✍ Scribed by Mark D. Griffiths; Nigel Hunt


Publisher
John Wiley and Sons
Year
1995
Tongue
English
Weight
336 KB
Volume
5
Category
Article
ISSN
1052-9284

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## Abstract Playing computer games has become an increasingly popular leisure time activity amongst adolescents, but concerns have been expressed over possible associated consequences. One research area has investigated reasons for playing, and two prior explanations relate it to the functional con