A comprehensive survey of computer vision-based human motion capture literature from the past two decades is presented. The focus is on a general overview based on a taxonomy of system functionalities, broken down into four processes: initialization, tracking, pose estimation, and recognition. Each
Computer animation of human walking: a survey
β Scribed by Multon, Franck ;France, Laure ;Cani-Gascuel, Marie-Paule ;Debunne, Giles
- Publisher
- John Wiley and Sons
- Year
- 1999
- Tongue
- English
- Weight
- 334 KB
- Volume
- 10
- Category
- Article
- ISSN
- 1049-8907
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β¦ Synopsis
This paper surveys the set of techniques developed in computer graphics for animating human walking. First we focus on the evolution from purely kinematic 'knowledge-based' methods to approaches that incorporate dynamic constraints or use dynamic simulations to generate motion. Then we review the recent advances in motion editing that enable the control of complex animations by interactively blending and tuning synthetic or captured motions.
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