Serious games use entertainment principles, creativity, and technology to meet government or corporate training objectives, but these principles alone will not guarantee that the intended learning will occur. To be effective, serious games must incorporate sound cognitive, learning, and pedagogical
β¦ LIBER β¦
Cognitive science implications for enhancing training effectiveness in a serious gaming context
β Scribed by Greitzer, Frank L.; Kuchar, Olga Anna; Huston, Kristy
- Book ID
- 121433342
- Publisher
- Association for Computing Machinery
- Year
- 2007
- Tongue
- English
- Weight
- 308 KB
- Volume
- 7
- Category
- Article
- ISSN
- 1531-4278
No coin nor oath required. For personal study only.
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