According to Apple, "The Cocoa application environment is designed specifically for Mac OS X-only native applications. It is comprised of a set of object-oriented frameworks that support rapid development and high productivity. The Cocoa frameworks include a full-featured set of classes designed to
Cocoa programming for Mac OS X
โ Scribed by Aaron Hillegass
- Publisher
- Addison-Wesley
- Year
- 2008
- Tongue
- English
- Leaves
- 662
- Edition
- 3rd ed
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Table of Contents
Content: Preface to the Third Edition Acknowledgments Chapter 1. Cocoa: What Is It? Chapter 2. Let's Get Started Chapter 3. Objective-C Chapter 4. Memory Management Chapter 5. Target/Action Chapter 6. Helper Objects Delegates Chapter 7. Key-Value Coding Key-Value Observing Chapter 8. NSArrayController Chapter 9. NSUndoManager Chapter 10. Archiving Chapter 11. Basic CoreData Chapter 12. Nib Files and NSWindowController Chapter 13. User Defaults Chapter 14. Using Notifications Chapter 15. Using Alert Panels Chapter 16. Localization Chapter 17. Custom Views Chapter 18. Images and Mouse Events Chapter 19. Using NSOpenPanel Chapter 20. Keyboard Events Chapter 21. Drawing Text with Attributes Chapter 22. Pasteboards and Nil-Targeted Actions Chapter 23. Categories Chapter 24. Drag-and-Drop Chapter 25. NSTimer Chapter 26. Sheets Chapter 27. Creating NSFormatters Chapter 28. Printing Chapter 29. Web Service Chapter 30. View Swapping Chapter 31. Core Data Relationships Chapter 32. Garbage Collection Chapter 33. Core Animation Chapter 34. Cocoa and OpenGL Chapter 35. NSTask Chapter 36. The End Index.
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<P style="MARGIN: 0px"><B>The best-selling introduction to Cocoa, once again updated to cover the latest Mac programming technologies, and still enthusiastically recommended by experienced Mac OS X developers.</B>ย </P> <BLOCKQUOTE> <P style="MARGIN: 0px">โCocoaยฎ Programming for Macยฎ OS X is consid
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Provides step-by-step instructions for learning Cocoa, discussing such topics as Objective-C, memory management, key-value coding, NSArrayController, archiving, user defaults, and keyboard events. Preface xix Acknowledgments xxi Chapter 1: Cocoa: What Is It? 1 A Little History 1 Tools 3 Lan
Cocoa programming is not only the favored development environment for Mac OS X, itะฒะโขs also a primary tool for creating iPhone and iPod Touch software. That makes this a great time to learn Cocoa, and Cocoa Programming for Mac OS X For Dummies is the ideal place to start! <p> This book gives