City of Play shows how play is built into the very fabric of the modern city. From playgrounds to theme parks, skittle alleys to swimming pools, to the countless uncontrolled spaces which the urban habitat affords - play is by no means just a childhood affair. A myriad essentially unproductive playf
City of Play: An Architectural and Urban History of Recreation and Leisure
β Scribed by Rodrigo PΓ©rez De Arce
- Publisher
- Bloomsbury Visual Arts
- Year
- 2018
- Tongue
- English
- Leaves
- 297
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
City of Play shows how play is built into the very fabric of the modern city. From playgrounds to theme parks, skittle alleys to swimming pools, to the countless uncontrolled spaces which the urban habitat affords β play is by no means just a childhood affair. A myriad essentially unproductive playful pursuits have, through time, modelled the modern city and landscape.
Architect and scholar Rodrigo PΓ©rez de Arceβs erudite, original, and often surprising study explores a curiously neglected dimension of architectural design and practice: ludic space. It is an architectural history of the playground β from the hippodrome to the Situationist city β of space released from productive ends in the pursuit of leisure. But this is more than just a book about how architecture has incorporated play into its spaces and structures, it is a history of the modern city itself. The ludic imagination impregnated modernist ideals, and what begins with the playground ends with a re-consideration of the whole sweep of the modern movement through the filter of leisure and play.
Because play is such a basic or fundamental human experience, the book re-grounds the architectβs concerns with those of non-architects β and not only those of adults but also of children. It seeks to give everyone β architects and other ordinary city-dwellers alike β a better understanding about what is at stake in the making of the public spaces of our cities.
β¦ Table of Contents
Cover page
Halftitle page
Title page
Copyright page
Dedication
Image
Table of Contents
Illustrations
Preface
Introduction
Elusive imprints
PART ONE The field
1 The whereabouts of play
Everywhere
Spheres of action
Field and stage
The Canon
The primeval
Field and square
Skin and precincts
2 Formal and relational traits
Scale
Topology
Topography
Symmetry
Perspectival alignments
The informal and the formless
3 Materials
The lawn
Sand and snow
Water
4 Locational attributes
Orientation
Adaptations
Clustering: couplings and mosaics
The near formal
Site specific
5 Park and amusement park
PART TWO Players
6 The athlete
Introduction
Cells and arenas
Bucolic deportments
7 The child
Introduction
The sky
The street
Anywhere
Tumuli
Displacements
Ludic cores
Future imperfect
Stillness and the miniature
Statuary: action and the immobile
8 Back to order
The school
The campus
9 The citizen
The rebirth of Homo Ludens
Paideiaβs revenge
FINAL REMARKS Futile pursuits: play and the production of space
Notes
Bibliography
Index
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