This text and software package uses concise, step-by-step exercises to teach readers C++ from OOP basics to the most powerful C commands. It contains several C++ games and sample applications that can be incorporated into the reader's own C++ programs.
C++: No Experience Required
โ Scribed by Paulo Franca
- Publisher
- Sybex Inc
- Year
- 1997
- Tongue
- English
- Leaves
- 575
- Edition
- illustrated edition
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
C++: No experience required is a vital resource for anyone who wants to develop Windows applications using the world's most powerful object-oriented programming language. Gain a solid foundation in C++ and begin developing professional applications today. This book helps you gain practical programming knowledge skill by skill. Build commercial applications for Windows. As you master C++, you'll learn to build highly functional, user-friendly applications that meet the needs of both end users and businesses. Clear, concise instructions and real-world examples teach you the principles and techniques for coding many key components of Windows software.
โฆ Table of Contents
Header......Page 1
Contents......Page 2
Title Page......Page 4
Introduction......Page 7
Part Overview......Page 11
Skill 0: Setting Up Your Software......Page 12
Part I: Getting Ready......Page 74
Skill 1: Making and Modifying Programs......Page 75
Skill 2: Displaying Information to the User......Page 89
Skill 3: Solving Problems......Page 104
Part II: Getting Smart......Page 117
Skill 4: Functions......Page 118
Skill 5: Using Numbers......Page 140
Skill 6: Using Functions to Solve Problems......Page 156
Part III: Using Repetitions......Page 179
Skill 7: Counting and Repeating......Page 180
Skill 8: Designing Basic Loops......Page 207
Skill 9: Developing Basic Applications......Page 227
Part IV: Deciding......Page 238
Skill 10: Incorporating Decisions......Page 239
Skill 11: Using Recursive Functions......Page 272
Skill 12: Completing a Short Project......Page 282
Part V: Dealing with Numbers......Page 292
Skill 13: Manipulating Numeric Expressions......Page 293
Skill 14: Working with Graphics......Page 309
Skill 15: Creating Animations......Page 331
Part VI: Getting Smarter......Page 365
Skill 16: Making and Modifying Classes......Page 366
Skill 17: Deriving Classes from Existing Classes......Page 388
Skill 18: Developing More Advanced Applicatons......Page 404
Part VII: Using Arrays and Structures......Page 420
Skill 19: Using Arrays......Page 421
Skill 20: Working with Text and Practicing with Arrays......Page 449
Skill 21: Developing Applications - Short Projects......Page 472
Part VIII - Getting Real......Page 487
Skill 22: Living without franca.h......Page 488
Skill 23: Using Files......Page 512
Skill 24: Implementing a Real-World Point-of-Sale Terminal......Page 542
Part IX: What a Life!......Page 549
Skill 25: Developing Applications with Object-Oriented Programming......Page 550
Skill 26: Introducing the Missing C++ Skills......Page 568
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