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๐Ÿ“

Build Your Own .NET Language and Compiler

โœ Scribed by Edward G. Nilges (auth.)


Publisher
Apress
Year
2004
Tongue
English
Leaves
399
Edition
1
Category
Library

โฌ‡  Acquire This Volume

No coin nor oath required. For personal study only.

โœฆ Synopsis


All software developers use languages, which are the fundamental tool of the trade. Despite curiosity about how languages work, few developers actually understand how. Unfortunately, most texts on language and compiler development are hard to digest, written from academic platforms for use in college-level computer science programs. On the other hand, Build Your Own .NET Language and Compiler demystifies compiler and language development, and makes the subjects palatable for all programmers.

This practical book presents techniques that you can apply to everyday work. You'll learn to add scripts and macro languages to your applications, add runtime expression evaluation to their applications, and generate code immediately. Further, you will learn parsing techniques, which are essential to extract information from any structured form of datalike text files, user input, XML, or HTML. As a bonus, the book includes a complete QuickBasic compatible compiler with source code that works. The compiler illustrates the books techniques and acts as a versatile .NET language.

โœฆ Table of Contents


Front Matter....Pages i-xv
A Brief History of Compiler Technology....Pages 1-13
A Brief Introduction to the .NET Framework....Pages 15-26
A Compiler Flyover....Pages 27-49
The Syntax for the QuickBasic Compiler....Pages 51-90
The Lexical Analyzer for the QuickBasic Compiler....Pages 91-132
QuickBasic Object Modeling....Pages 133-170
The Parser and Code Generator for the QuickBasic Compiler....Pages 171-203
Developing Assemblers and Interpreters....Pages 205-228
Code Generation to the Common Language Runtime....Pages 229-242
Implementing Business Rules....Pages 243-266
Language Design: Some Notes....Pages 267-285
Back Matter....Pages 287-392

โœฆ Subjects


Software Engineering/Programming and Operating Systems


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