<span><p><strong>Build your very own stunning characters in Blender from scratch</strong></p><h2>About This Book</h2><ul> <li>Establish the basic shape of a character with the help of templates, and complete it by using different Blender tools</li> <li>Gain an understanding of how to create and as
Blender 3D Cookbook
โ Scribed by Enrico Valenza
- Publisher
- Packt Publishing
- Year
- 2015
- Tongue
- English
- Leaves
- 608
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
This book will take you on a journey to understand the workflow normally used to create characters, from the modeling to the rendering stages using the tools of the last official release of Blender exclusively.
This book helps you create a character mesh and sculpt features, using tools and techniques such as the Skin modifier and polygon merging. You will also get a detailed, step-by-step overview of how to rig and skin your character for animation, how to paint textures and create shaders, and how to perform rendering and compositing. With the help of this book, you will be making production-quality 3D models and characters quickly and efficiently, which will be ready to be added to your very own animated feature or game.
โฆ Subjects
Graphics Design Adobe CAD Computer Modelling Desktop Publishing Electronic Documents Rendering Ray Tracing User Experience Usability Computers Technology Software Video Production Digital Audio Photography
๐ SIMILAR VOLUMES
This book is mainly aimed at professionals who already have strong 3D CGI experience using commercial packages and have now decided to try Blender. If you are looking for something more complex and in-depth than the beginner s tutorials on the Web, this book is for you. It's also aimed at intermedia
This book is mainly aimed at professionals who already have strong 3D CGI experience using commercial packages and have now decided to try Blender. If you are looking for something more complex and in-depth than the beginner s tutorials on the Web, this book is for you. It's also aimed at intermedia
This book is mainly aimed at professionals who already have strong 3D CGI experience using commercial packages and have now decided to try Blender. If you are looking for something more complex and in-depth than the beginner s tutorials on the Web, this book is for you. It's also aimed at intermedia
<p>The complete novice's guide to 3D modeling and animation</p> <ul> <li>The best starter guide for complete newcomers to 3D modeling and animation</li> <li>Easier learning curve than any other book on Blender</li> <li>You will learn all the important foundation skills ready to apply to any 3D softw
<p>The complete novice's guide to 3D modeling and animation</p> <ul> <li>The best starter guide for complete newcomers to 3D modeling and animation</li> <li>Easier learning curve than any other book on Blender</li> <li>You will learn all the important foundation skills ready to apply to any 3D softw