Billion vortex particle direct numerical simulations of aircraft wakes
β Scribed by Philippe Chatelain; Alessandro Curioni; Michael Bergdorf; Diego Rossinelli; Wanda Andreoni; Petros Koumoutsakos
- Publisher
- Elsevier Science
- Year
- 2008
- Tongue
- English
- Weight
- 928 KB
- Volume
- 197
- Category
- Article
- ISSN
- 0045-7825
No coin nor oath required. For personal study only.
β¦ Synopsis
We present the Direct Numerical Simulations of high Reynolds numbers aircraft wakes employing vortex particle methods. The simulations involve a highly efficient implementation of vortex methods on massively parallel computers, enabling unprecedented simulations using billions of particles.
The method relies on the Lagrangian discretization of the Navier-Stokes equations in vorticity-velocity form and relies on remeshing of the particles in order to ensure the convergence of the method. The remeshed particle locations are utilized for the computation of the field quantities, the discretization of the differential operators for diffusion and vortex stretching, and the solution of the Poisson equation for the advection velocity field. The method exhibits excellent scalability up to 16k BG/L nodes. The results include unprecedented Direct Numerical Simulations of the onset and the evolution of multiple wavelength instabilities induced by ambient noise in aircraft vortex wakes at Re = 6000.
π SIMILAR VOLUMES
A single-relaxation-time fluctuating lattice-Boltzmann (LB) model for direct numerical simulation (DNS) of particle Brownian motion is established by adding a fluctuating component to the lattice-Boltzmann equations (LBEs). The fluctuating term is proved to be the random stress tensor in fluctuating