Behavior generation for a mobile robot based on the adaptive fitness function
β Scribed by Eiji Uchibe; Masakazu Yanase; Minoru Asada
- Publisher
- Elsevier Science
- Year
- 2002
- Tongue
- English
- Weight
- 258 KB
- Volume
- 40
- Category
- Article
- ISSN
- 0921-8890
No coin nor oath required. For personal study only.
β¦ Synopsis
We have to prepare the evaluation (fitness) function to evaluate the performance of the robot when we apply the machine learning techniques to the robot application. In many cases, the fitness function is composed of several aspects. Simple implementation to cope with the multiple fitness functions is a weighted summation. This paper presents an adaptive fitness function for the evolutionary computation to obtain the purposive behaviors through changing the weights for the fitness function. As an example task, a basic behavior in a simplified soccer game (shooting a ball into the opponent goal) is selected to show the validity of the adaptive fitness function. Simulation results and real experiments are shown, and a discussion is given.
π SIMILAR VOLUMES
Based on the generalized CP-function proposed by Hu et al.
We consider a regularization method for nonlinear complementarity problems with F being a P 0 -function which replaces the original problem with a sequence of the regularized complementarity problems. In this paper, this sequence of regularized complementarity problems are solved approximately by ap