This book will not only get you up and running with Apples latest version of Xcode, but it also shows you how to use Swift in Xcode and includes a variety of projects to build. If you already have some programming experience with iOS SDK and Objective-C, but want a more in-depth tutorial on Xcode, e
Beginning Xcode: Swift 3 Edition
β Scribed by Matthew Knott (auth.)
- Publisher
- Apress
- Year
- 2016
- Tongue
- English
- Leaves
- 476
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
This book will not only get you up and running with Apple's latest version of Xcode, but it also shows you how to use Swift in Xcode and includes a variety of projects to build.
If you already have some programming experience with iOS SDK and Objective-C, but want a more in-depth tutorial on Xcode, especially Xcode with Appleβs new programming language, Swift, then Beginning Xcode, Swift Edition is for you.
The book focuses on the new technologies, tools and features that Apple has bundled into the new Xcode 8, to complement the latest iOS 10. By the end of this book, you'll have all of the skills and a variety of examples to draft from to get your Swift app from idea to App Store with all the power of Xcode.
What Youβll learn
- How to use Swift and new Swift-related features in Xcode
- How to get started with Xcode, using Workspaces, Interface Builder, storyboarding, tables/collection views and more
- How to take advantage of Xcode's vast libraries, frameworks and bundles
- How to create exciting interactive apps for iPhone or iPad using Sprite Kit, Map Kit, and other Apple technologies
- How to share your app using organizer, localization, auto layout, and more
Who this book is for
This book is for those with some Objective-C/Cocoa and/or iOS SDK app development experience, but want to be more efficient in writing and testing their code, and people who want to know in-depth examples of Swift in Xcode.
β¦ Table of Contents
Front Matter....Pages i-xxi
Front Matter....Pages 1-1
Welcome to Xcode....Pages 3-12
Diving Right In....Pages 13-36
Project Templates and Getting Around....Pages 37-64
Building Interfaces....Pages 65-102
Getting Help and Code Completion....Pages 103-123
Constraints....Pages 125-158
Front Matter....Pages 159-159
Storyboards....Pages 161-199
Table and Collection Views....Pages 201-256
Frameworks, Libraries, and Targets....Pages 257-279
Advanced Editing....Pages 281-306
Debugging and Analysis....Pages 307-336
Front Matter....Pages 337-337
Version Control with Git....Pages 339-368
Localization....Pages 369-404
Devices and the Organizer....Pages 405-422
Building, Sharing, and Distributing Applications....Pages 423-454
Back Matter....Pages 455-463
β¦ Subjects
Apple and iOS;Computer Science, general;User Interfaces and Human Computer Interaction
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