<p>Gain a gentle introduction to the world of Ring programming with clarity as a first concern using a lot of practical examples. The first part lays the foundations of the language and its basic features (data types, control structures, functions, and classes). The unique way to rigorously structur
Beginning Ring Programming: From Novice to Professional
β Scribed by Mansour Ayouni
- Publisher
- Apress
- Year
- 2020
- Tongue
- English
- Leaves
- 678
- Edition
- 1st ed.
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
Gain a gentle introduction to the world of Ring programming with clarity as a first concern using a lot of practical examples. The first part lays the foundations of the language and its basic features (data types, control structures, functions, and classes). The unique way to rigorously structure Ring programs is also explained.
Then, in the second part youβll discover Ring inputs, outputs, and what is in between. Youβll use the basic constructs of computer logic (sequence, selection, and iteration) to build simple and complex logic flows. Youβll go over the common mistakes that lead to code complexity, by example, and cover several strategies to solve them (refactoring, code cleansing, and good variable naming). Then, youβll see a visual illustration of how Ring deals with scopes at the local, object, and global levels.
In part three, youβll play with two artifacts vital to Ring programming: functions and objects. Youβll learn how they can be composed to solve a problem and how advanced programming paradigms, such as declarative and natural, are beautifully implemented on top of them. As part of the discussion, youβll also work on game programming. Youβll learn how you design your game declaratively, in Ring code, just as if you were designing it in visual software.
Finally, the author lays out how programming can be understood in a gamified context. You will be told the truth about how gaming can be a better metaphor to achieve mastery of Ring programming.
This book is for those who are passionate about writing beautiful, expressive, and learnable code. It has been designed so you can enjoy a beginner-friendly set of knowledge about Ring, and benefit from a one-stop collection of lessons learned from real-world, customer-facing programming projects.
What You Will Learn
- Get started with Ring and master its data types, I/O, functions, and classes
- Carry out structural, object-oriented, functional, declarative, natural, and meta programming in Ring
- Use the full power of Ring to refactor program code and develop clean program architectures
- Quickly design professional-grade video games on top of the Ring game engine
Who This Book Is For
Beginners looking for a consistent and hackable programming environment with a strong flavor of learnability and expressiveness.
β¦ Table of Contents
Front Matter ....Pages i-xxvi
Getting Started with Ring (Mansour Ayouni)....Pages 1-49
Data Types in Ring (Mansour Ayouni)....Pages 51-98
Inputs to Ring (Mansour Ayouni)....Pages 99-189
Outputs of Ring (Mansour Ayouni)....Pages 191-228
Crafting Ring Algorithms (Mansour Ayouni)....Pages 229-292
Juggling with Scopes (Mansour Ayouni)....Pages 293-335
Functions, Objects, and Beyond (Mansour Ayouni)....Pages 337-429
Designing Games in Ring (Mansour Ayouni)....Pages 431-522
A Gamified Foundation for Mastering Ring (Mansour Ayouni)....Pages 523-617
Back Matter ....Pages 619-662
β¦ Subjects
Computer Science; Programming Languages, Compilers, Interpreters
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