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Beginning iPhone Development with Swift 3. Exploring the iOS SDK

✍ Scribed by Molly K. Maskrey


Publisher
Apress
Year
2016
Tongue
English
Leaves
790
Edition
3
Category
Library

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✦ Synopsis


Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, this book offers a comprehensive course in iPhone and iPad programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 10 SDK, and then guides you though the creation of your first simple application. In this third edition of the best selling book, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The art of table building will be demystified, and you’ll learn how to save your data using the iOS file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more!

✦ Table of Contents


Front Matter....Pages i-xxv
Getting to Know the iOS Landscape....Pages 1-12
Writing Our First App....Pages 13-50
Basic User Interactions....Pages 51-86
Adding Intermediate Level User Interactions....Pages 87-128
Working with Device Rotations....Pages 129-177
Creating a Multiview Application....Pages 179-208
Using Tab Bars and Pickers....Pages 209-254
Introducing Table Views....Pages 255-308
Adding Navigation Controllers to Table Views....Pages 309-341
Collection Views....Pages 343-355
Split Views and Popoversfor iPad Apps....Pages 357-382
App Customization with Settings and Defaults....Pages 383-420
Persistence: Saving Data Between App Launches....Pages 421-465
Documents and iCloud....Pages 467-498
Multithreaded Programming Using Grand Central Dispatch....Pages 499-528
Graphics and Drawing....Pages 529-554
Simple Games Using SpriteKit....Pages 555-596
Taps, Touches, and Gestures....Pages 597-620
Determining Location....Pages 621-640
Device Orientation and Motion....Pages 641-662
Using the Camera and Accessing Photos....Pages 663-675
Translating Apps Using Localization....Pages 677-701
An Introduction to Swift....Pages 703-758
Back Matter....Pages 759-774


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