This book provides an introduction to the entire field of game programming. As readers work through the book, they will produce two working games: one in 2D and one in 3D--offering a good introduction to DirectX programming. Beginning with an introduction to basic Windows programming, this book quic
Beginning game programming
โ Scribed by Jonathan S.(Jonathan S. Harbour) Harbour
- Publisher
- Thomson/Course Technology
- Year
- 2007
- Tongue
- English
- Leaves
- 414
- Edition
- 2nd ed
- Category
- Library
No coin nor oath required. For personal study only.
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