Beginning C++ Through Game Programming, Second Edition approaches C++ from a game programming perspective unlike any other on the market. Offering a thorough and modern introduction to C++, this book is everything that an aspiring game programmer needs in order to learn the fundamentals of C++ and g
Beginning C++ Through Game Programming, Second Edition
โ Scribed by Michael Dawson
- Publisher
- Course Technology PTR
- Year
- 2006
- Tongue
- English
- Leaves
- 352
- Edition
- 2
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
I bought the Kindle version of this book, so there is no companion CD-ROM. When you go to the website recommended for download of files for the CD-ROM, you are immediately redirected to a site that will sell you the CD-ROM (a company called Delmar Cengage Learning). Lucky me, I can pay $29.99 for the online companion, and I can't get the files, source code for the programs or games, will have to go elsewhere for the Bloodshed Dev-C++ (easy enough), and won't get the "useful links." I don't give a dang at this point if this is a good book or not, I feel completely ripped by the fact that I can pay nearly double for the "companion" information than I paid for the Kindle book. Total ripoff.
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BEGINNING C++ THROUGH GAME PROGRAMMING, THIRD EDITION approaches learning C++ from the unique and fun perspective of games. Written for the beginning game developer or programmer, the book assumes no previous programming experience and each new skill and concept is taught using simple language and s
BEGINNING C++ THROUGH GAME PROGRAMMING, THIRD EDITION approaches learning C++ from the unique and fun perspective of games. Written for the beginning game developer or programmer, the book assumes no previous programming experience and each new skill and concept is taught using simple language and s