𝔖 Scriptorium
✦   LIBER   ✦

πŸ“

Beginning Android Games Development: From Beginner to Pro

✍ Scribed by Ted Hagos, Mario Zechner, J.F. DiMarzio, Robert Green


Publisher
Apress
Year
2020
Tongue
English
Leaves
374
Edition
4th ed.
Category
Library

⬇  Acquire This Volume

No coin nor oath required. For personal study only.

✦ Synopsis


Do you have an awesome idea for the next break-through mobile gaming title? This updated edition will help you kick-start your project as it guides you through the process of creating several example game apps using APIs available in Android.

You will learn the basics needed to join the ranks of successful Android game app developers. the book starts with game design fundamentals using Canvas and Android SDK 10 or earlier programming basics. You then will progress toward creating your own basic game engine and playable game apps that work on Android 10 or earlier smartphones and tablets. You take your game through the chapters and topics in the book to learn different tools such as OpenGL ES.

And you will learn about publishing and marketing your games to monetize your creation.


What You Will Learn

  • Gain knowledge on the fundamentals of game programming in the context of Android
  • Use Android's APIs for graphics, audio, and user input to reflect those fundamentals
  • Develop two 2D games from scratch, based on Canvas API and OpenGL ES
  • Create a full-featured 3D game
  • Publish your games, get crash reports, and support your users
  • Complete your own playable 2D OpenGL games


Who This Book Is For

Those with basic knowledge of Java who want to write games on the Android platform, and experienced game developers who want to know about the pitfalls and peculiarities of the platform

✦ Table of Contents


Front Matter ....Pages i-xvii
Setup (Ted Hagos, Mario Zechner, J. F. DiMarzio, Robert Green)....Pages 1-11
Project Basics (Ted Hagos, Mario Zechner, J. F. DiMarzio, Robert Green)....Pages 13-28
Android Studio (Ted Hagos, Mario Zechner, J. F. DiMarzio, Robert Green)....Pages 29-44
What’s in an Android Application (Ted Hagos, Mario Zechner, J. F. DiMarzio, Robert Green)....Pages 45-54
Introduction to Game Development (Ted Hagos, Mario Zechner, J. F. DiMarzio, Robert Green)....Pages 55-65
Building the Crazy Eights Game (Ted Hagos, Mario Zechner, J. F. DiMarzio, Robert Green)....Pages 67-148
Building the Balloon Popper Game (Ted Hagos, Mario Zechner, J. F. DiMarzio, Robert Green)....Pages 149-233
Testing and Debugging (Ted Hagos, Mario Zechner, J. F. DiMarzio, Robert Green)....Pages 235-268
Introduction to OpenGL ES (Ted Hagos, Mario Zechner, J. F. DiMarzio, Robert Green)....Pages 269-315
Monetization (Ted Hagos, Mario Zechner, J. F. DiMarzio, Robert Green)....Pages 317-326
Publishing the Game (Ted Hagos, Mario Zechner, J. F. DiMarzio, Robert Green)....Pages 327-340
What’s Next (Ted Hagos, Mario Zechner, J. F. DiMarzio, Robert Green)....Pages 341-355
Back Matter ....Pages 357-364

✦ Subjects


Computer Science; Game Development; Mobile Computing; Java


πŸ“œ SIMILAR VOLUMES


Beginning Android Games Development: Fro
✍ Ted Hagos πŸ“‚ Library πŸ“… 2020 πŸ› Apress 🌐 English

<p>Do you have an awesome idea for the next break-through mobile gaming title? This updated editionΒ will help you kick-start your project as it guides you through the process of creating several example game apps using APIs available in Android.Β </p><p>You will learn the basics needed to join the ra

Beginning Android Games Development: Fro
✍ Ted Hagos, Mario Zechner, J.F. DiMarzio πŸ“‚ Library πŸ“… 2020 πŸ› Apress 🌐 English

https://www.apress.com/gp/book/9781484261200 <br><br> Do you have an awesome idea for the next break-through mobile gaming title? This updated edition will help you kick-start your project as it guides you through the process of creating several example game apps using APIs available in Android. <b

Beginning Unity Android Game Development
✍ Kishan Takoordyal πŸ“‚ Library πŸ“… 2020 πŸ› Apress 🌐 English

<p>Master the art of programming games for Android using the Unity3D game engine. This book will help you understand basic concepts of game development in Unity. By the end of <i>Beginning Unity Android Game Development</i>, you will have the knowledge to confidently build an Android game.&amp;nbsp;

Beginning Unity Android Game Development
✍ Kishan Takoordyal πŸ“‚ Library πŸ“… 2020 πŸ› Apress 🌐 English

<p>Master the art of programming games for Android using the Unity3D game engine. This book will help you understand basic concepts of game development in Unity. By the end of <i>Beginning Unity Android Game Development</i>, you will have the knowledge to confidently build an Android game.&amp;nbsp;

Beginning C - From Beginner to Pro.
✍ German Gonzalez-Morris, Ivor Horton πŸ“‚ Library πŸ“… 2020 πŸ› Apress 🌐 English

Learn how to program using C, beginning from first principles and progressing through step-by-step examples to become a competent, C-language programmer. All you need are this book and any of the widely available C compilers, and you'll soon be writing real C programs. You’ll discover that C is a

Beginning C: From Beginner to Pro
✍ German Gonzalez-Morris, Ivor Horton πŸ“‚ Library πŸ“… 2024 πŸ› Apress 🌐 English

Learn how to program using C, beginning from first principles and progressing through step-by-step examples. This seventh edition is fully updated to reflect new features of C23, and addresses deprecated functions and features that are no longer supported. You’ll discover that C is a foundation l