Begin to Code with JavaScript
β Scribed by Rob Miles
- Publisher
- Pearson Education
- Year
- 2021
- Tongue
- English
- Leaves
- 1039
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
This full-color book will inspire you to start solving problems and creating programs with JavaScript, even if you have absolutely no programming experience. Its not just friendly and easy: its the first JavaScript beginners guide that puts you in control of your own learning, and empowers you to build unique programs to solve problems you care about.
Microsoft has completely reinvented the beginning programmers tutorial, reflecting deep re-search into how todays beginners learn, and why other books fall short. Begin to Code with JavaScript is packed with innovations, including its Snaps library of pre-built operations that are easy to combine your own unique programs, Cookie Cutter templates that give you a flying start, and Make Something Happen projects that help you build skills by creating your own programs, not programs someone else has handed you.
Throughout, Begin to Code with JavaScript balances playful exposition and illustration of programming fundamentals with your own creative input and you'll never be more than a page or two away from making something unique and personal to you. It will help you: Start running JavaScript and understand how it works Construct web pages with HTML, and style them with CSS Work with and store data, make decisions, and repeat actions Use objects and create functions Take advantage of pre-built libraries and frameworks Create full applications and games from simple to complex Understand the social aspects of software development Test and debug your code with "What can go wrong" sections Use practical, downloadable code samples to jumpstart your own projects.
β¦ Table of Contents
Part 1: The world of JavaScript
-Chapter 1 Running JavaScript
-Chapter 2 Hypertext Markup Language (HTML)
-Chapter 3 Cascading Style Sheets (CSS)
Part 2: Coding with JavaScript
-Chapter 4 Working with data
-Chapter 5 Making decisions in programs
-Chapter 6 Repeating actions in programs
-Chapter 7 Creating functions
-Chapter 8 Storing data
-Chapter 9 Objects
Part 3: Useful JavaScript
-Chapter 10 Advanced JavaScript
-Chapter 11 Creating applications
-Chapter 12 Creating games
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