Artificial intelligence techniques for computer graphics
β Scribed by Dimitri Plemenos, George Miaoulis (auth.), Dimitri Plemenos, Georgios Miaoulis (eds.)
- Publisher
- Springer-Verlag Berlin Heidelberg
- Year
- 2008
- Tongue
- English
- Leaves
- 220
- Series
- Studies in Computational Intelligence 159
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. Indeed, if at the beginning of Computer Graphics the use of Artificial Intelligence techniques was quite unknown, more and more researchers all over the world are nowadays interested in intelligent techniques allowing substantial improvements of traditional Computer Graphics methods. The other main contribution of intelligent techniques in Computer Graphics is to allow invention of completely new methods, often based on automation of a lot of tasks assumed in the past by the user in an imprecise and (human) time consuming manner.
This volume contains both invited and selected extended papers from the last 3IA Conference (3IAβ2008), together with an introduction presenting the area of Intelligent Computer Graphics and various Computer Graphics areas where introduction of intelligent techniques permitted to resolve important problems. We hope that this volume will be interesting for the reader and that it will convince him (her) to use, or to invent, intelligent techniques in Computer Graphics and, maybe, to join the Intelligent Computer Graphics community.
β¦ Table of Contents
Front Matter....Pages -
1 Intelligent Techniques for Computer Graphics....Pages 1-14
Synthesizing Human Motion from Intuitive Constraints....Pages 15-39
3 Motion Synthesis with Adaptation and Path Fitting....Pages 41-53
3D Object Retrieval: Inter-Class vs. Intra-Class....Pages 55-66
Improving Light Position in a Growth Chamber through the Use of a Genetic Algorithm....Pages 67-82
Constructive Path Planning for Natural Phenomena Modeling....Pages 83-102
7 Automatic Generation of Behaviors, Morphologies and Shapes of Virtual Entities....Pages 103-121
8 User Profiling from Imbalanced Data in a Declarative Scene Modelling Environment....Pages 123-140
Collaborative Evaluation Using Multiple Clusters in a Declarative Design Environment....Pages 141-157
OmniEye: A Spherical Omnidirectional Vision System to Sonify Robotic Trajectories in the AURAL Environment....Pages 159-174
Fuzzy Logic and Genetic Algorithm Application for Multi Criteria Land Valorization in Spatial Planning....Pages 175-198
Searching Multimedia Databases Using Tree-Structures Graphs....Pages 199-214
Erratum to: Artificial Intelligence Techniques for Computer Graphics....Pages 215-215
Back Matter....Pages -
β¦ Subjects
Appl.Mathematics/Computational Methods of Engineering; Artificial Intelligence (incl. Robotics); Computer Graphics
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