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Cover of Artemis Fowl: The Eternity Code

Artemis Fowl: The Eternity Code

✍ Scribed by Colfer, Eoin


Book ID
106896714
Publisher
Hyperion Books for Children
Year
2003
Tongue
English
Weight
126 KB
Series
Artemis Fowl 3
Category
Fiction
ISBN-13
9780786814930

No coin nor oath required. For personal study only.

✦ Synopsis


Amazon.com Review

In this third installment to Eoin Colfer's funny, fast-paced, fairy-filled adventure series, boy genius and arch criminal Artemis Fowl once again can't resist plotting the perfect crime--and, once again, he can't keep from stirring up so much trouble that the fate of the entire fairy world teeters in the balance.

The once hard-boiled Artemis has softened a bit between __, and that trend continues in The Eternity Code: He's still plotting for a billion-dollar-plus payoff for the Fowl family, but now his enemies are human (chiefly Jon Spiro, a ruthless businessman Artemis tries to blackmail using stolen fairy technology) and he has to turn to his old adversary-turned-friend Captain Holly Short and cutpurse dwarf Mulch Diggums for help. The dialogue and action prove as smart and page-turning as ever this time around, with Artemis struggling to bring his faithful bodyguard Butler back from the dead before racing Mission Impossible-style to triple-cross the double-crossing Spiro.

Colfer's young antihero might be getting more likeable all the time, but that hasn't taken the edge off the Tom-Clancy-meets-Harry-Potter action. Artemis has to agree to a memory-erasing ''mind wipe'' from the People after helping them recover their technology, but only a foolish fan would count Artemis out after this blockbuster ''final heist.'' Book four can't come soon enough.... (Ages 9 to 12) --Paul Hughes

From School Library Journal

Grade 5-8-Antihero Artemis Fowl, now 13 years old, is back. He has used stolen fairy technology to create a supercomputer known as the ''C Cube,'' which will render all existing technology obsolete. He meets with Jon Spiro, head of ''Fission Chips,'' with a proposition. For a price, he will suppress his cube, and allow Spiro time to sell his potentially worthless stocks and buy into Fowl Industries. Spiro double-crosses Artemis, and in the ensuing melee he steals the C Cube and Artemis's bodyguard, Butler, is murdered. The scene is totally out of James Bond; one fully expects to hear the familiar theme music and to see the credits as it concludes. The action does not let up as Artemis teams with the fairy policewoman Captain Holly Short and other companions to bring Butler back to life, and then to retrieve the Cube from Spiro's Chicago fortress. The plot is filled with crosses and double crosses, unmarked vans, and impenetrable security systems. It's exciting stuff, but the writing is often clichβ€šd at worst, and merely workmanlike at best. Butler's death scene is particularly hackneyed, echoing every overly dramatic death scene one can think of. Still, this latest adventure is sure to be popular with fans of the series.
Tim Wadham, Maricopa County Library District, Phoenix, AZ
Copyright 2003 Reed Business Information, Inc.


πŸ“œ SIMILAR VOLUMES


cover
✍ Colfer, Eoin πŸ“‚ Fiction πŸ“… 2003 πŸ› Hyperion Books for Children 🌐 UND βš– 125 KB

SUMMARY: Ever the resourceful young criminal mastermind, Artemis has found a way to construct a supercomputer from stolen fairy technology. Called the "C Cube," it will render all existing human technology obsolete. Artemis then arranges a meeting with a Chicago businessman, Jon Spiro, to offer to s

cover
✍ Colfer, Eoin πŸ“‚ Fiction πŸ“… 2003 πŸ› Hyperion Books for Children 🌐 English βš– 125 KB

SUMMARY: Ever the resourceful young criminal mastermind, Artemis has found a way to construct a supercomputer from stolen fairy technology. Called the "C Cube," it will render all existing human technology obsolete. Artemis then arranges a meeting with a Chicago businessman, Jon Spiro, to offer to s

cover
✍ Colfer, Eoin πŸ“‚ Fiction πŸ“… 2003 πŸ› Hyperion Books for Children 🌐 English βš– 240 KB

SUMMARY: Ever the resourceful young criminal mastermind, Artemis has found a way to construct a supercomputer from stolen fairy technology. Called the ''C Cube,'' it will render all existing human technology obsolete. Artemis then arranges a meeting with a Chicago businessman, Jon Spiro, to offer to

cover
✍ Colfer, Eoin πŸ“‚ Fiction πŸ“… 2003 πŸ› Hyperion Books for Children 🌐 English βš– 135 KB

SUMMARY: Ever the resourceful young criminal mastermind, Artemis has found a way to construct a supercomputer from stolen fairy technology. Called the "C Cube," it will render all existing human technology obsolete. Artemis then arranges a meeting with a Chicago businessman, Jon Spiro, to offer to s

cover
✍ Colfer, Eoin πŸ“‚ Fiction πŸ“… 2003 πŸ› Hyperion Books for Children 🌐 English βš– 136 KB

### Amazon.com Review In this third installment to Eoin Colfer's funny, fast-paced, fairy-filled adventure series, boy genius and arch criminal Artemis Fowl once again can't resist plotting the perfect crime--and, once again, he can't keep from stirring up so much trouble that the fate of the entir

cover
✍ Colfer, Eoin πŸ“‚ Fiction πŸ“… 2003 πŸ› Hyperion Books for Children 🌐 English βš– 125 KB

SUMMARY: Ever the resourceful young criminal mastermind, Artemis has found a way to construct a supercomputer from stolen fairy technology. Called the ''C Cube,'' it will render all existing human technology obsolete. Artemis then arranges a meeting with a Chicago businessman, Jon Spiro, to offer to