This is a guide to Android application developers on how to use Android Studio 6 to develop their apps. The first part is a guide on how to use the Code Editor in Android 6. The Code Editor provides programmers with an environment in which they can write their code, and perform some editing to it. T
Android Studio IDE Quick Reference: A Pocket Guide to Android Studio Development
β Scribed by Ted Hagos
- Publisher
- Apress
- Year
- 2019
- Tongue
- English
- Leaves
- 186
- Edition
- 1st ed.
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
This concise reference book for Android Studio 3 presents the essential Android Studio functions in a well-organized format that can be used as a handy reference. It will quickly demonstrate the usage of the Android Studio IDE to build an Android mobile app step by step.
You wonβt find any technical jargon, bloated samples, drawn out history lessons, or witty stories in this book. What you will find is a reference that is concise, to the point and highly accessible. The Android Studio IDE Quick Reference is packed with useful information and is a must-have for any mobile or Android app developer or programmer.
What You Will Learn
- Discover the workflow basics in Android Studio 3
- Make tasks efficient with keyboard shortcuts
- Carry out unit testing in Android Studio 3
- Use time-saving techniques such as templates
- Master debugging basics
- Configure your project using Gradle
- Use the profiler to monitor app performance
Who This Book Is For
Those who already know how to build applications in Android using Java. This book will serve as a handy and quick reference on how to get things done in Android Studio 3.
β¦ Table of Contents
Front Matter ....Pages i-xvii
Setup (Ted Hagos)....Pages 1-9
Quick How-Tos (Ted Hagos)....Pages 11-24
The IDE (Ted Hagos)....Pages 25-39
Debugging (Ted Hagos)....Pages 41-49
Unit Testing (Ted Hagos)....Pages 51-61
Instrumented Testing (Ted Hagos)....Pages 63-72
Android Studio Profiler (Ted Hagos)....Pages 73-82
Gradle (Ted Hagos)....Pages 83-93
Git (Ted Hagos)....Pages 95-115
Navigation (Ted Hagos)....Pages 117-133
Lifecycle, ViewModel, LiveData, and Room (Ted Hagos)....Pages 135-153
Release Builds (Ted Hagos)....Pages 155-165
Short Takes (Ted Hagos)....Pages 167-177
Back Matter ....Pages 179-182
β¦ Subjects
Computer Science; Mobile Computing; Java; Programming Languages, Compilers, Interpreters; Wireless and Mobile Communication; Programming Techniques
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