<span>Learn Android Accessibility!</span><p><span>Accessibility is an important, often overlooked, part of building a quality app. The Web Content Accessibility Guidelines (WCAG) can be confusing and itβs often unclear how to apply these guidelines to Android.</span></p><p><span>Thatβs where Android
Android Accessibility by Tutorials
β Scribed by Victoria Gonda
- Publisher
- Razeware LLC.
- Year
- 2022
- Tongue
- English
- Leaves
- 217
- Edition
- 2
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Table of Contents
Book License
What You Need
Book Source Code & Forums
About the Author
About the Editors
Chapter 1: Why Accessibility
Caring About Accessibility
Experiencing Your App
Key Points
Where to go from here?
Chapter 2: Hello, Accessibility!
Introducing Taco Tuesday
Improving Accessibility Through Linters
Defining WCAG
Choosing Universal Design
Challenges
Key Points
Where to Go From Here?
Chapter 3: Testing & Tools
Setting Up Your Device
Using Accessibility Services
Testing for Accessibility
Knowing How Much To Test
Key Points
Chapter 4: Perceivable β Layout & Labeling
Defining Perceivable
Understanding Screen Readers
Including Effective Text Alternatives
Hiding Decorative Content
Writing Clear Descriptions
Creating Adaptable Layouts
Supporting Text Scaling
Key Points
Where to Go From Here?
Chapter 5: Perceivable β Time-Based Media & Cues
Displaying Time-Based Media
Giving Cues
Key Points
Where to Go From Here?
Chapter 6: Perceivable β Colors
Measuring Color Contrast
Understanding Vision Impairments
Improving Color Contrast
Introducing Dark Mode
Key Points
Where to Go From Here?
Chapter 7: Operable β Navigating the Screen
Traversing Using a Keyboard
Navigating Your App
Considering Touch Targets
Challenges
Key Points
Chapter 8: Operable β Movement & Timing
Considering Adjustable Timing
Giving Auto-Update Controls
Managing Interruptions
Identifying Time Limits in Your App
Mitigating the Risk of Adverse Reactions
Key Points
Where to Go From Here?
Chapter 9: Understandable
Increasing Readability
Creating Predictability
Key Points
Chapter 10: Robust
Relying on System Views
Indicating a Viewβs Role
Building Custom Views
Seeing Service Limitations
Challenges
Key Points
Chapter 11: Designing for Neurodiversity
Reducing Time Stress
Communicating with Clarity
Providing Help
Achieving Consistency
Minding Your Phrasing
Giving Alternatives
Supporting Configurability
Key Points
Where to Go From Here?
Chapter 12: Getting Your Team on Board
Recognizing a Need
Getting Buy-In
Expecting Pushback
Scaling Support
Tracking Improvement
Key Points
Where to Go From Here?
Conclusion
Appendix A: Accessibility Checklist
Quick Peek Checklist
Thorough Checklist
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