consider a discrete time Markov decision process (MDP) with a finite state space, a finite action space, and two kinds of immediate rewards. The problem is to maximize the time average reward generated by one reward stream, subject to the other reward not being smaller than a prescribed value. An MD
An efficient constraint handling method for genetic algorithms
โ Scribed by Kalyanmoy Deb
- Publisher
- Elsevier Science
- Year
- 2000
- Tongue
- English
- Weight
- 463 KB
- Volume
- 186
- Category
- Article
- ISSN
- 0045-7825
No coin nor oath required. For personal study only.
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