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Algorithms for Particle-Field Simulations with Collisions

✍ Scribed by Hersir Sigurgeirsson; Andrew Stuart; Wing-Lok Wan


Publisher
Elsevier Science
Year
2001
Tongue
English
Weight
477 KB
Volume
172
Category
Article
ISSN
0021-9991

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✦ Synopsis


We develop an efficient algorithm for detecting collisions among a large number of particles moving in a velocity field, when the field itself is possibly coupled to the particle motions. We build on ideas from molecular dynamics simulations and, as a byproduct, give a literature survey of methods for hard sphere molecular dynamics. We analyze the complexity of the algorithm in detail and present several experimental results on performance which corroborate the analysis. An optimal algorithm for collision detection has cost scaling at least like the total number of collisions detected. We argue, both theoretically and experimentally, that with the appropriate parameter choice and when the number of collisions grows with the number of particles at least as fast as for billiards, the algorithm we recommend is optimal.


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