<p>AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition incl
AI for Games, Third Edition
β Scribed by Ian Millington
- Publisher
- CRC Press
- Year
- 2019
- Tongue
- English
- Leaves
- 1010
- Edition
- 3
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games.
Key Features
π SIMILAR VOLUMES
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<p><em>What is artificial intelligence? How is artificial intelligence used in game development?</em></p><p>Game development lives in its own technical world. It has its own idioms, skills, and challenges. Thatβs one of the reasons games are so much fun to work on. Each game has its own rules, its o