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Aerial Play: Drone Medium, Mobility, Communication, and Culture

✍ Scribed by Julia M. Hildebrand


Publisher
Palgrave Macmillan
Year
2021
Tongue
English
Leaves
220
Series
Geographies of Media
Edition
1
Category
Library

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✦ Synopsis


This book explores recreational uses of consumer drones from the lenses of media ecology, mobile communication, mobilities research, and science and technology studies. In this provocative ethnography, Julia M. Hildebrand discusses camera drones as mobile media for meaningful play. She thus widens perspectives onto the flying camera as foremost unmanned aircraft, spying tool, or dangerous toy towards a more comprehensive understanding of its potentials.

How should we situate drone practices in recreational spaces? What ways of seeing, moving, and being do hobby drones open up? Across chapters about drone geography, communication, mobility, visuality, and human-machine relations, Aerial Play introduces novel frameworks for drone affordances, such as communication on the fly, disembodied mobilities, auratic vertical play, and drone-mindedness.

In the mobile companionship with her own drone, Hildebrand contributes an innovative “auto-technographic” method for the self-reflective study of media and mobility. Ultimately, her grounded and aerial fieldwork illuminates new technological, mobile, visual, and social relations in everyday spaces.

✦ Table of Contents


Series Editors’ Preface
THE SKY AIN’T THE LIMIT
Works Cited
Acknowledgments
Praise for Aerial Play
Contents
About the Author
List of Figures
List of Tables
1 Introduction: Powerful Play
Consumer Drone Origins and Developments
Discourses About Drones
Approaches for the Aerial Medium
(H)Overview of the Book
References
2 Understanding (with) the Drone
Introduction
Theory: Hybrid Research/er
Drone-Logs
Auto-Affective Mobilities
Conclusion
References
3 Situating Hobby Drone Practices
Introduction
Theory: Media and Mobilities In Situ
Drone Ecologies and Mobile Agencies
Temporal Factors
Spatial Factors
Mobile Factors
Social Factors
Drone Geomedia and Cybermobilities
Conclusion
References
4 Communicating on the Fly
Introduction
Theory: Mobile Media and Space
Drone Spatialities: Physical, Networked, Social
Mediating Physical Space
Mediating Networked Space
Mediating Social Space
Conclusion
References
5 Moving and Not Moving Up in the Air
Introduction
Theory: Embodied Performances and Media Extensions
Drone (Im)mobilities: Body, Drone, Space
Remediated Mobilities
Corporeal Mobilities
Imaginative Mobilities
Dis/Embodied Mobilities
Conclusion
References
6 Seeing like a Consumer Drone
Introduction
Theory: The Aerial Gaze
Drone Visualities: Auratic Vertical Play
What Consumer Drones See: Auratic Views
How Consumer Drones See: Vertical Play
Map-Reading and Way-Finding
Techniques of Surveillance/Techniques of Vision and Visualization
Virtual Play/Vertical Play
How Consumers Start to See: Remote Drone-Mindedness
Conclusion
References
7 Dancing with My Drone
Introduction
Theory: Human-Medium Relationships
Drone Relationalities: Mobile Companionship
Addressing the Drone: Affective Relationships with a Relational Artifact
Describing the Drone: My Friend, Co-writer, and Witness
Inter/Intra-Acting with the Drone: Dancing with My Drone
User-Drone Interactions
User-Drone Intra-Actions
Conclusion
References
8 Conclusion: Open Skies?
Laws of Hobby Drone Media
Enhancement
Obsolescence
Retrieval
Reversal
Avenues for Future Research
Right to Fly Remotely
References
Index


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